Search found 6 matches
- Fri Jan 05, 2024 12:31 pm
- Forum: News
- Topic: Friday Facts #392 - Parametrised blueprints
- Replies: 133
- Views: 24600
Re: Friday Facts #392 - Parametrised blueprints
This looks really cool with a lot of potential. I can imagine this will be particularly handy for stations. I recognize myself like a 100% in the use-case you sketched. I will admit I find it a bit fuzzy how those purple parameter values find their way in the blueprint if they're not available elsew...
- Wed Dec 06, 2023 7:34 pm
- Forum: Mod portal Discussion
- Topic: Help needed: Broken download link of latest mod version
- Replies: 3
- Views: 454
Re: Help needed: Broken download link of latest mod version
Awesome! Thank you for the quick support
- Wed Dec 06, 2023 6:30 pm
- Forum: Mod portal Discussion
- Topic: Help needed: Broken download link of latest mod version
- Replies: 3
- Views: 454
Help needed: Broken download link of latest mod version
Hi! For some reason, as of today, the link to the latest version (1.3.3) of my mod P.U.M.P. broke: https://mods.factorio.com/mod/pump/downloads I get redirected with a message: 403 Forbidden Code: AccessDenied BucketName: prod-mod-uploads RequestId: tx00000f9dfdca0c89ffbfb-006570bcf2-2bc55ff-prg Hos...
- Fri Sep 23, 2022 4:32 pm
- Forum: News
- Topic: Friday Facts #370 - The journey to Nintendo Switch
- Replies: 73
- Views: 26853
Re: Friday Facts #370 - The journey to Nintendo Switch
Oooof; another year :o Well, not what I was hoping for; but I'll be waiting for those future FFF's. Thank you for managing expectations at least. I totally understand a weekly update is undoable. Though I hope I can tempt you slightly more frequent news compared to last year. Maybe 2-monthly / quart...
- Mon Apr 27, 2020 11:36 am
- Forum: Modding interface requests
- Topic: LuaPlayer.build_history [RW]. A way to read and edit the undo queue
- Replies: 3
- Views: 1847
Re: LuaPlayer.build_history [RW]. A way to read and edit the undo queue
I would like something similar as well. I'm in the proces of making a mod that places ghosts from a selection-tool (https://github.com/Xcone/factorio_pump see the gif there). `LuaSurface.create_entity()` does not create those entities in undo-able fashion. If support for undo is added I would really...
- Sat Aug 24, 2019 9:35 am
- Forum: News
- Topic: Friday Facts #309 - Controversial opinions
- Replies: 290
- Views: 111811
Re: Friday Facts #309 - Controversial opinions
Interesting topics. Opinions incoming: Inserters should not chase items I don't mind either way. I'm sure you'll find a way to make it visually pleasing. I've been annoyed by the occasional inefficient pickups, but I've enjoyed fixing the issue in those very same scenario's. I read another reply to ...