Search found 3 matches
- Sat Jan 18, 2014 6:20 pm
- Forum: Duplicates
- Topic: [0.8.8] - Mac 10.9 strange graphics.
- Replies: 5
- Views: 9069
Re: [0.8.8] - Mac 10.9 strange graphics.
Like I said, Enabling multisampling resolves this issue, though its still a bug, if it ever happens
- Sat Jan 11, 2014 2:41 pm
- Forum: Duplicates
- Topic: [0.8.8] - Mac 10.9 strange graphics.
- Replies: 5
- Views: 9069
[0.8.8] - Mac 10.9 strange graphics.
Hey, Just downloaded fresh version for mac, started game, yet trees/doodads seem to have parts of graphics that shouldn't have. After placing / picking up furnance this strange chunk of graphic appeard and was following my mouse: https://www.evernote.com/shard/s311/sh/675b6592-1a48-4a4d-a80b-859fbbd...
- Sat Jun 29, 2013 1:39 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.5.2] - Win 64 bit version - crashing campaign
- Replies: 1
- Views: 1723
[0.5.2] - Win 64 bit version - crashing campaign
Hi, I'm running Windows and game 64 bit version. I wanted to play campaign with transport belt madness, but when I started the game it looked like I couldn't 'start' it cause it was already started. Hard to explain, here's a video of the behaviour (the inserters should work only after hitting start)...