
Search found 3 matches
- Sat Jan 18, 2014 6:20 pm
- Forum: Duplicates
- Topic: [0.8.8] - Mac 10.9 strange graphics.
- Replies: 5
- Views: 9578
Re: [0.8.8] - Mac 10.9 strange graphics.
Like I said, Enabling multisampling resolves this issue, though its still a bug, if it ever happens 

- Sat Jan 11, 2014 2:41 pm
- Forum: Duplicates
- Topic: [0.8.8] - Mac 10.9 strange graphics.
- Replies: 5
- Views: 9578
[0.8.8] - Mac 10.9 strange graphics.
Hey,
Just downloaded fresh version for mac, started game, yet trees/doodads seem to have parts of graphics that shouldn't have. After placing / picking up furnance this strange chunk of graphic appeard and was following my mouse: https://www.evernote.com/shard/s311/sh/675b6592-1a48-4a4d-a80b ...
Just downloaded fresh version for mac, started game, yet trees/doodads seem to have parts of graphics that shouldn't have. After placing / picking up furnance this strange chunk of graphic appeard and was following my mouse: https://www.evernote.com/shard/s311/sh/675b6592-1a48-4a4d-a80b ...
- Sat Jun 29, 2013 1:39 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.5.2] - Win 64 bit version - crashing campaign
- Replies: 1
- Views: 1898
[0.5.2] - Win 64 bit version - crashing campaign
Hi,
I'm running Windows and game 64 bit version. I wanted to play campaign with transport belt madness, but when I started the game it looked like I couldn't 'start' it cause it was already started.
Hard to explain, here's a video of the behaviour (the inserters should work only after hitting ...
I'm running Windows and game 64 bit version. I wanted to play campaign with transport belt madness, but when I started the game it looked like I couldn't 'start' it cause it was already started.
Hard to explain, here's a video of the behaviour (the inserters should work only after hitting ...