Search found 2 matches
- Mon Sep 12, 2016 5:46 pm
- Forum: News
- Topic: Friday Facts #155 - Settling into fall
- Replies: 63
- Views: 37525
Re: Friday Facts #155 - Settling into fall
Optimization of logic network is cool, but what about optimization of data store? For example, current map I play on is 90mb, and it loads soooo long...
- Sun Jan 24, 2016 4:07 pm
- Forum: Mods
- Topic: [MOD 0.12.x] Force Fields - energy powered walls
- Replies: 93
- Views: 92199
Re: [MOD 0.12.x] Force Fields - energy powered walls
got a bug , running 12.22, game started on 12.20.
easy to repeat, just try to change anything on the forcefield, or remove it, it crash the game
Just fix it by youself, in "control.lua" (s.862) just wrap that compare in two checks:
if field.health ~= nil then
if forcefieldTypes[field.name ...
easy to repeat, just try to change anything on the forcefield, or remove it, it crash the game
Just fix it by youself, in "control.lua" (s.862) just wrap that compare in two checks:
if field.health ~= nil then
if forcefieldTypes[field.name ...