Search found 8 matches
Re: MINI MODS
(I'll add the link after this post in case there is an 'auto-delete' of comments with links) https://mods.factorio.com/user/DellAquila https://mods.factorio.com/user/DellAquila/2 https://mods.factorio.com/user/DellAquila/3 https://mods.factorio.com/user/DellAquila/4 https://mods.factorio.com/user/D...
Re: MINI MODS
Hi DellAquila, I couldn't find a link/comment here for your 'SingleColorTerrain' mod so I don't know if you consider it a 'mini-mod' yet I've noticed that this mod can work by editing the line: "factorio_version"... .. within the file 'info.json' to the current version of factorio. There s...
- Sun Jul 31, 2022 9:06 am
- Forum: Ideas and Requests For Mods
- Topic: Request a mod that makes the connection distance of the pole more than 64
- Replies: 3
- Views: 1558
Re: Request a mod that makes the connection distance of the pole more than 64
i hope my mad ramblings of readme are understandable. Thanks for this mod! Just a quick Q for the readme "modifies maximum length of wires between placed power poles and substations" - Can I assume that it doesn't ONLY modify the wire distance between A PLACED power pole to/from A PLACED ...
- Fri Apr 22, 2022 7:22 am
- Forum: Ideas and Requests For Mods
- Topic: RANDOM / unpredictable output of Factories
- Replies: 4
- Views: 1319
[SOLVED] random &/or unpredictable output of Factories
I thought the same too so i posted this idea there too - & you're right, Factorio is one of those games where a group/majority/minority should not impose finalities of subjective/objective ideas.FuryoftheStars wrote: βWed Apr 20, 2022 10:34 pmIβd rather this be mod territory, not the base game.
- Wed Apr 20, 2022 2:06 pm
- Forum: Ideas and Requests For Mods
- Topic: RANDOM / unpredictable output of Factories
- Replies: 4
- Views: 1319
RANDOM / unpredictable output of Factories
TL:DR - PLEASE introduce randomness to burst the bubble of 'JUST-COPY-THIS-Youtube-video' I ABSOLUTELY -+= L O V E D =+- this game!!!!!!!!!!!!!!!!!!!!!!!!!!!! It was loooooooong ago but it was for a loooooooooooong time - I even learnt/learned about how mods work because of this game (mods.factorio....
- Wed Jan 27, 2021 10:23 am
- Forum: Mods
- Topic: [MOD 0.13] Wagon Capacity Color
- Replies: 15
- Views: 8029
Re: [MOD 0.13] Wagon Capacity Color
If you want to update it just unzip it (it'll create a subfolder on its own thats already in the zip) then change the line: "factorio_version": "0.16", into "factorio_version": "1.1", ...save the file, leave the folder there & delete the original zip. This...
- Thu Sep 20, 2018 1:04 am
- Forum: Ideas and Suggestions
- Topic: Vehicle Controls (reversing)
- Replies: 13
- Views: 5838
Re: Vehicle Controls (reversing)
Hi, I too am frustrated by the way the car handles in a way that I'm unaccustomed to, so is there anyone here that can make/edit the mod that daniel34 made earlier in this thread? I've found 3 threads about this issue & if this can become a mod in the portal then I rekn that alot more people wou...
- Wed Sep 19, 2018 9:17 am
- Forum: Outdated/Not implemented
- Topic: Driving backwards inverted controls
- Replies: 16
- Views: 5874
Re: Driving backwards inverted controls
EDIT: Posted this in 'Ideas and Suggestions'. I didn't realise this was 'Outdated/Not implemented' last night when using my mobile browser. Sorry. Also, fun fact: when you are in car and are facing upwards you get the backwards driving right... when you face downwards you will make it wrong... Thank...