Search found 272 matches

by MassiveDynamic
Fri Jan 10, 2025 6:44 pm
Forum: Gameplay Help
Topic: Strange Heat Pipe behavior?
Replies: 5
Views: 577

Re: Strange Heat Pipe behavior?

There was an update this morning and now the heat pipes are working as I would have expected and the problems listed above have been resolved.
by MassiveDynamic
Mon Jan 06, 2025 5:06 pm
Forum: Gameplay Help
Topic: Strange Heat Pipe behavior?
Replies: 5
Views: 577

Strange Heat Pipe behavior?

Screenshot (34).png In the attached picture you will notice that the heating tower has a constant supply of fuel yet the temperature of the heating tower does not move beyond 514.11 degrees. Also the nearby heat pipes will not move from 501 and 502 degrees while the adjacent boilers continue to ...
by MassiveDynamic
Tue Dec 17, 2024 3:38 am
Forum: General discussion
Topic: Designing a promethium ship is a great high
Replies: 15
Views: 4415

Re: Designing a promethium ship is a great high

I have lasers and tesla towers to deal with hatchlings. I don't bother over-engineering the protection of biter eggs. Their lives are a donation to my cause.
by MassiveDynamic
Mon Dec 16, 2024 8:11 pm
Forum: General discussion
Topic: Factorio confessions
Replies: 42
Views: 16162

Re: Factorio confessions

I am in the habit of carrying "crafting items" when embarking on a project because i know I will forget some item that I will need.
by MassiveDynamic
Mon Dec 16, 2024 7:33 pm
Forum: General discussion
Topic: Designing a promethium ship is a great high
Replies: 15
Views: 4415

Designing a promethium ship is a great high

So I have been working on my fully autonomous promethium gatherer ship for 4 days. It finally works flawlessly and I can't find words to express my delight. The balance of firepower and storage and speed and manufacturing decisions and scheduling factors all require intricate tweaking and ...
by MassiveDynamic
Sun Dec 15, 2024 7:32 pm
Forum: Gameplay Help
Topic: Help diagnosing power issues with fusion reactors
Replies: 3
Views: 842

Help diagnosing power issues with fusion reactors

Screenshot (10).png

This reactor setup has 6500 cold fluoroketone in the tank and generates 400 MW inside the inner system. However, once I get out to the edge and beyond I start to have severe power fluctuations and power generation drops below 100 MW and eventually into the negative and then ...
by MassiveDynamic
Mon Dec 09, 2024 4:20 pm
Forum: General discussion
Topic: I looked, but how do I find my star in the galaxy of fame?
Replies: 3
Views: 1273

I looked, but how do I find my star in the galaxy of fame?

Do I just have to hover over every star in the entire galaxy?
by MassiveDynamic
Fri Dec 06, 2024 11:54 pm
Forum: General discussion
Topic: From this day forward Gleba fruit is Jelly and Jam to me.
Replies: 1
Views: 413

From this day forward Gleba fruit is Jelly and Jam to me.

I can't say yumako anymore and i always call the jellynut brains anyway. The nutrients are salts to me. So I am giving up on using the "correct" names and am officially using jelly, jam, and salt exclusively.

Prove me wrong.
by MassiveDynamic
Fri Dec 06, 2024 2:58 pm
Forum: Gameplay Help
Topic: I need help with interplanetary logistics
Replies: 2
Views: 688

I need help with interplanetary logistics

Ok, so I have everything working... mostly. I am on Aquilo and ready to transform all my systems to high tier production chains. But I am a little stuck on the space platform functionality. For instance, I am requesting bioflux, and spoilage from Gleba to Nauvis on two separate space stations ...
by MassiveDynamic
Fri Nov 24, 2023 3:10 pm
Forum: News
Topic: Friday Facts #386 - Vulcanus
Replies: 124
Views: 46221

Re: Friday Facts #386 - Vulcanus

Fungus like trees are ASHROOMS
by MassiveDynamic
Fri Nov 03, 2023 12:21 pm
Forum: News
Topic: Friday Facts #383 - Super force building
Replies: 176
Views: 54801

Re: Friday Facts #383 - Super force building

Nice job... looks like perfect implementation
by MassiveDynamic
Fri Oct 20, 2023 11:01 am
Forum: News
Topic: Friday Facts #381 - Space Platforms
Replies: 209
Views: 76579

Re: Friday Facts #381 - Space Platforms

7:00 am have been waiting all week for this
by MassiveDynamic
Fri Oct 13, 2023 11:00 am
Forum: News
Topic: Friday Facts #380 - Remote view
Replies: 183
Views: 55944

Re: Friday Facts #380 - Remote view

Right on time!
by MassiveDynamic
Fri Sep 29, 2023 2:05 pm
Forum: News
Topic: Friday Facts #378 - Trains on another level
Replies: 342
Views: 133522

Re: Friday Facts #378 - Trains on another level

I can't wait for this!

Finally the rail planner will work right!?
by MassiveDynamic
Fri Sep 15, 2023 11:19 am
Forum: News
Topic: Friday Facts #376 - Research and Technology
Replies: 368
Views: 107399

Re: Friday Facts #376 - Research and Technology

Ok research queue enabled… next AlT mode!
by MassiveDynamic
Fri Sep 01, 2023 3:41 pm
Forum: News
Topic: Friday Facts #374 - Smarter robots
Replies: 219
Views: 78152

Re: Friday Facts #374 - Smarter robots

These are excellent improvements, and fixing some of the minor inconveniences we've asked about. Thank you. Will this be in a bugfix? Or is it strictly part of the new content?
by MassiveDynamic
Fri Dec 30, 2022 7:52 pm
Forum: General discussion
Topic: Do biters communicate? What do they call themselves?
Replies: 3
Views: 2300

Do biters communicate? What do they call themselves?

So I was wondering... How intelligent are biters? Are they self aware? Can they communicate? What do they call themselves?

Do they have any internal social structure? Does their size indicate their intellect? If the engineer could speak their language, would they be hospitable to him?

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