Search found 139 matches

by MassiveDynamic
Tue Oct 20, 2020 2:19 am
Forum: Gameplay Help
Topic: Struggling with a simple combinator setup
Replies: 3
Views: 81

Re: Struggling with a simple combinator setup

I am envious of your genius
by MassiveDynamic
Mon Oct 19, 2020 11:02 pm
Forum: Not a bug
Topic: [1.0.0] Can build but can't mine on world map
Replies: 5
Views: 86

Re: [1.0.0] Can build but can't mine on world map

Ah, I got you. Map mode is god mode.You get to use the force instead of your pickaxe.
by MassiveDynamic
Mon Oct 19, 2020 10:13 pm
Forum: Not a bug
Topic: [1.0.0] Can build but can't mine on world map
Replies: 5
Views: 86

Re: [1.0.0] Can build but can't mine on world map

Test your right mouse button and check your key bindings. Maybe something is changed?
Edit: oops I missed that you are in map view. Return to standard view to build and mine.
by MassiveDynamic
Mon Oct 19, 2020 9:47 pm
Forum: Gameplay Help
Topic: Struggling with a simple combinator setup
Replies: 3
Views: 81

Re: Struggling with a simple combinator setup

It sounds like you need a couple of isolator sr “primary” circuits that only allow the secondary circuits you’ve already built to work after the primary threshold has been met.
by MassiveDynamic
Mon Oct 19, 2020 5:02 pm
Forum: General discussion
Topic: A pair of spidertron mating in the wild
Replies: 4
Views: 460

Re: A pair of spidertron mating in the wild

Ouch, my eyes, I think this is giving me glaucoma.
by MassiveDynamic
Sun Oct 18, 2020 10:04 pm
Forum: Gameplay Help
Topic: Building Train Setup Help
Replies: 9
Views: 422

Re: Building Train Setup Help

Hahaha. I think you mean “even loading.” Where all chests are loaded or unloaded evenly. If so, it’s not too hard. Take a red wire connected to all chests in a “loading bay” (one cargo wagon space) into an arithmetic combinator set to */n where n is number of chests. Then use a green wire from each ...
by MassiveDynamic
Sun Oct 18, 2020 7:58 pm
Forum: Gameplay Help
Topic: Building Train Setup Help
Replies: 9
Views: 422

Re: Building Train Setup Help

Agreed. But remember to use one requester chest for each item. Using long handed inserters you can have 24 different items/chests per cargo wagon.

Otherwise your inserters will end up holding items and not able to drop them off.
by MassiveDynamic
Sun Oct 18, 2020 4:59 pm
Forum: Ideas and Suggestions
Topic: [Train] New wait condition to compliment v1.1 — condition to not skip stations
Replies: 4
Views: 192

Re: [Train] New wait condition to compliment v1.1 — condition to not skip stations

1.1 trains will be great. In the mean time, are you building single or dual directional trains? Dual directional single track trains are quite a bit more difficult to signal correctly for 3+ trains. However two lane single directional track is much easier for beginner players to master. Have you tri...
by MassiveDynamic
Sun Oct 18, 2020 4:10 pm
Forum: Ideas and Suggestions
Topic: Rocket Launch by Circuit Condition
Replies: 15
Views: 1481

Re: Rocket Launch by Circuit Condition

Hmmm. Learned something new today. Thanks.
by MassiveDynamic
Sun Oct 18, 2020 3:35 pm
Forum: Ideas and Suggestions
Topic: Rocket Launch by Circuit Condition
Replies: 15
Views: 1481

Re: Rocket Launch by Circuit Condition

I thought I knew how to play this game and I have read this entire thread 3 times and I still don’t understand what you guys are talking about. Are you saying that you can send space science into space by placing it in the cargo slot and get fish as a result? I know I can insert a satellite and get ...
by MassiveDynamic
Sat Oct 17, 2020 10:41 pm
Forum: Combinator Creations
Topic: Balanced Fluids Train Station
Replies: 11
Views: 273

Re: Balanced Fluids Train Station

Apologies again for seeming rude. I honestly am trying to be helpful. I am afraid that I am not grasping the actual point of your question. My blueprint takes the total available fluid and divides it by 4 (the number of pumps) then checks the fluid level of each tank and operates any pump that is co...
by MassiveDynamic
Sat Oct 17, 2020 9:07 pm
Forum: Combinator Creations
Topic: Balanced Fluids Train Station
Replies: 11
Views: 273

Re: Balanced Fluids Train Station

My goal is to load the train with fluid evenly, regardless of number of sources, or how much fluid is coming in from them. It is pretty inefficient for a train to be waiting on just one wagon to get full to leave the station. Please post a blueprint of your fluid loading station that evenly loads t...
by MassiveDynamic
Sat Oct 17, 2020 7:48 pm
Forum: Combinator Creations
Topic: Balanced Fluids Train Station
Replies: 11
Views: 273

Re: Balanced Fluids Train Station

I can ... in a few hours.
Meanwhile, just to be clear, may I ask questions?

1) Why exactly do you need this? (Just curious)

2) Do you understand that it is inefficient to try to fill 4 wagons from one tank?

3) What is the air speed velocity of a sparrow?
by MassiveDynamic
Sat Oct 17, 2020 7:17 pm
Forum: Combinator Creations
Topic: Balanced Fluids Train Station
Replies: 11
Views: 273

Re: Balanced Fluids Train Station

Your main problem is trying to fill your train via pipe. Put your tank two spaces from the track and pump directly from tank to fluid wagon (and vise versa) for 1 second filling. Also, how mega is your gigabase? You shouldn’t need that much lube unless you are well into the late late game. And furth...
by MassiveDynamic
Sat Oct 17, 2020 2:29 am
Forum: Ideas and Suggestions
Topic: Dynamic train schedule
Replies: 50
Views: 4725

Re: Conditional stations in train schedule

Pretty sure this will be fixed in the next update according to last weeks FFF. how so? As described in FFF the train station limit would allow a fuel train to have a schedule that includes all the stations but it would only actually deliver if there is room in the station allowing the fuel train to...
by MassiveDynamic
Fri Oct 16, 2020 9:12 pm
Forum: Ideas and Suggestions
Topic: Dynamic train schedule
Replies: 50
Views: 4725

Re: Conditional stations in train schedule

Pretty sure this will be fixed in the next update according to last weeks FFF.
by MassiveDynamic
Fri Oct 16, 2020 3:17 pm
Forum: Videos
Topic: Let's Play guide for new players
Replies: 0
Views: 44

Let's Play guide for new players

Hi guys, I've been playing this game for several years now and I've watched a ton of videos by Xterminator, Nilaus, KatherineOfSky, and several other smaller creators. I don't have a great voice like Nilaus or Kos, nor do I have the absolute skillz of Xterminator. I wanted to put together a video se...
by MassiveDynamic
Fri Oct 16, 2020 12:31 am
Forum: Off topic
Topic: [photos] Factorio in real life
Replies: 115
Views: 155809

Re: [photos] Factorio in real life

04832DEE-2707-45B8-B75E-48DA3F5CB4C7.jpeg
04832DEE-2707-45B8-B75E-48DA3F5CB4C7.jpeg (451.3 KiB) Viewed 128 times
A distillery in Frankfort Ky.

We need booze in factorio. Hey maybe
Biter beer is a thing?
by MassiveDynamic
Fri Oct 16, 2020 12:24 am
Forum: Gameplay Help
Topic: Where is the tutorial thingys?
Replies: 2
Views: 261

Re: Where is the tutorial thingys?

Look at the top right of the screen above the minimap... click on trains.

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