Search found 233 matches
- Tue Jan 05, 2021 6:47 pm
- Forum: General discussion
- Topic: Use of active provider chests
- Replies: 20
- Views: 937
Re: Use of active provider chests
dump the items in a random storage chest. That's not exactly what they do. They make sure that the provider chest is always emptied. Rather than staying in the chest. Where the material ends depends on the other chests. If you have requester chests dealing with it then it's not going to storage If ...
- Sun Jan 03, 2021 2:43 pm
- Forum: Combinator Creations
- Topic: An efficient setup for the kovarex process
- Replies: 9
- Views: 502
Re: a efficient setup for the kovarex process
Your English is not terrible, but your ratios are way off. You need 40 u235 and 5 u238 for Kovarex processing.
Edit: I think your ratio is referring to Uranium Fuel cell production. (1 u235: 19 u238)
Edit: I think your ratio is referring to Uranium Fuel cell production. (1 u235: 19 u238)
- Fri Jan 01, 2021 2:20 am
- Forum: Gameplay Help
- Topic: Cannot connect compatible liqids
- Replies: 3
- Views: 271
Re: Cannot connect compatible liqids
You have different liquids in the pipes. Use the red x to drain the fluid from the pipes or remove them and replace them.
I know that you are saying to yourself “NO I DON’T” but, yes ... you do. Follow my instructions and it will work.
I know that you are saying to yourself “NO I DON’T” but, yes ... you do. Follow my instructions and it will work.
- Sat Dec 26, 2020 7:27 pm
- Forum: Gameplay Help
- Topic: Simple Questions and Short Answers
- Replies: 1356
- Views: 188512
Re: Simple Questions and Short Answers
The target range of the nuke for “shoot target” is somewhat greater than spitter range. I usually stand at long range and search for a target while inching toward the enemy. Eventually you’ll see the targeting reticle.
- Mon Dec 21, 2020 10:56 pm
- Forum: Gameplay Help
- Topic: Power bug
- Replies: 10
- Views: 746
- Sat Dec 19, 2020 4:34 pm
- Forum: General discussion
- Topic: Is using other people’s blueprints cheating?
- Replies: 18
- Views: 2417
Re: Is using other people’s blueprints cheating?
“Peaked” as in ascended to? Or “peeked” as in took a sneaky look at?
- Sat Dec 19, 2020 4:15 pm
- Forum: Gameplay Help
- Topic: Mining outpost
- Replies: 7
- Views: 453
Re: Mining outpost
Also, take another look at your train loading. It’s usually best to use one or two full belt(s) per train wagon.
- Sat Dec 19, 2020 3:26 pm
- Forum: Combinator Creations
- Topic: Remote Controlled Circuit Switch
- Replies: 22
- Views: 1471
Re: Remote Controlled Circuit Switch
Sorry for the late response but I just saw this post. This sounds like a perfect use for my train operated potentiometer. See if this gives you the functionality you require.
viewtopic.php?t=62531
viewtopic.php?t=62531
- Sun Dec 13, 2020 3:35 pm
- Forum: Not a bug
- Topic: If spidertron follows tank it damages the tank
- Replies: 3
- Views: 279
Re: If spidertron follows tank it damages the tank
Yup. Apparently it’s a feature.
- Fri Dec 11, 2020 12:50 pm
- Forum: Gameplay Help
- Topic: I really hate to ask this, but I searched without results. What happened to polluted water?
- Replies: 3
- Views: 616
- Fri Dec 11, 2020 5:23 am
- Forum: Gameplay Help
- Topic: I really hate to ask this, but I searched without results. What happened to polluted water?
- Replies: 3
- Views: 616
I really hate to ask this, but I searched without results. What happened to polluted water?
I have a glorious pollution cloud declaring my domination of this forsaken planet, but the water remains fresh and blue.
I miss the green slimy murky polluted water. When did that go away?
I miss the green slimy murky polluted water. When did that go away?
- Thu Dec 10, 2020 6:41 pm
- Forum: Combinator Creations
- Topic: Rocket Launch Counter
- Replies: 0
- Views: 422
Rocket Launch Counter
Here is the BP 0eNrtXVtvG8ly/isGHxPqZLr6biQBgs3LArv7kKcFDgxBl7FNHFlSKNJ7jIX/e4aSreFOTbGrRtRIXfHLwbFWHA3r1nXr7/tzcX61bW/Xq+vN4u2fi8v27mK9ut2sbq4Xbxe/3fzx5o/V5uOb83azaddvLld3t1dnXxbLxeri5vpu8fbvfy7uVh+uz652n918uW27D6027afuN67PPu3+tb65+Ee7OblbXd0svnafu75s/7l4a74uRz75ebXebLufPH744TdOzN4nQfRJ2PukFX3S7n3S...
- Tue Dec 08, 2020 6:35 pm
- Forum: Gameplay Help
- Topic: Feature? Spidertron traps tank
- Replies: 0
- Views: 222
Feature? Spidertron traps tank
So I am driving around in my tank with my little spider escort team, and the spider actually collides with the tank. Trapping me.
I don't know if you can see it in the pic but if I drive I crash and my robots jump out to fix stuff.
I don't know if you can see it in the pic but if I drive I crash and my robots jump out to fix stuff.
- Sun Dec 06, 2020 11:35 pm
- Forum: Gameplay Help
- Topic: Power Generation doesn't work while off screen
- Replies: 2
- Views: 266
Re: Power Generation doesn't work while off screen
Check to make sure all your power poles are connected to the same network
- Sun Dec 06, 2020 4:17 pm
- Forum: Ideas and Requests For Mods
- Topic: Autopilot walking
- Replies: 1
- Views: 121
Re: Autopilot walking
Spidertron waypoints
- Wed Dec 02, 2020 9:23 pm
- Forum: Mechanical Throughput Magic (circuit-free)
- Topic: Copper cable production without beacon
- Replies: 3
- Views: 521
Re: Copper cable production
Agreed.
- Wed Dec 02, 2020 8:56 pm
- Forum: Mechanical Throughput Magic (circuit-free)
- Topic: Copper cable production without beacon
- Replies: 3
- Views: 521
Re: Copper cable production
So maybe the translation missed something, but in English you first said “here is something nobody does because it’s a bad idea” then followed with “so here is a blueprint of how to do the thing that no-one should ever do”.
But I am sure it sounds better in French.
But I am sure it sounds better in French.
- Wed Dec 02, 2020 5:47 pm
- Forum: Gameplay Help
- Topic: Multiple Fluid Train Load
- Replies: 8
- Views: 344
Re: Multiple Fluid Train Load
Honestly it looks to me like you could fit the tank loading method just above the tanks. You only need a 2wide x 6tall tile area at each wagon.
- Wed Dec 02, 2020 5:30 pm
- Forum: General discussion
- Topic: Chain signals are overused
- Replies: 21
- Views: 1468
Re: Chain signals are overused
So I think the real issue is that multiplayer servers are full of people who use blueprints indiscriminately (I call them blueprint droppers). They just copy and paste other people’s designs without any knowledge of how they work. Not necessarily that chain signals are overused by players that know ...
- Wed Dec 02, 2020 5:19 pm
- Forum: Gameplay Help
- Topic: Multiple Fluid Train Load
- Replies: 8
- Views: 344
Re: Multiple Fluid Train Load
Also for faster loading/unloading use a tank to pump to wagon configuration. Three pumps from a pipe is much slower than one pump from a tank.