Search found 5 matches
- Tue Mar 03, 2015 6:19 pm
- Forum: Development Proposals
- Topic: Railroad
- Replies: 148
- Views: 130791
Re: Railroad
Make a suggestion, how this could be fixed without introducing new rail types. :mrgreen: Indeed! So, rail curve segments basically take up (most of) a 2x3 grid. While flat-to-flat connections make a great 90 degree curve along any cardinal direction, they currently have to be connected by a flat se...
- Wed Jan 28, 2015 5:00 pm
- Forum: Multiplayer
- Topic: Looking for MP Coop
- Replies: 2
- Views: 6066
Re: Looking for MP Coop
Heya, I'm looking for the same thing! I've added you on Skype. What timezone are you in? I'm in GMT+1, so depending on location might be more or less practical. If anyone's interested in playing with another Euro player (with or without mods) add me on steam! http://steamcommunity.com/profiles/76561...
- Sat Jan 24, 2015 12:38 pm
- Forum: Development Proposals
- Topic: Railroad
- Replies: 148
- Views: 130791
Re: Railroad
Ok guys, I can't be the only one who's driven ever so slightly loopy by the straight track piece you need to complete a 90 degree turn,,, http://i.imgur.com/RwnFX9Q.png Is this particularly hard to fix? I know it's just an aesthetic thing, so it can't be a real priority, but it would be great to see...
- Sat Jan 24, 2015 12:50 am
- Forum: Show your Creations
- Topic: Not a specialized design,my first factory just before wining
- Replies: 0
- Views: 1718
- Sat Jan 24, 2015 12:42 am
- Forum: Spread the Word
- Topic: Factorio Mentioned on Co-Optional Podcast
- Replies: 2
- Views: 7557
Re: Factorio Mentioned on Co-Optional Podcast
Great!
I really want more people to discover this to find some people to multiplay with... TB and co have just about the biggest audience in gaming.
I really want more people to discover this to find some people to multiplay with... TB and co have just about the biggest audience in gaming.