Search found 9 matches

by Galapagon
Fri Oct 27, 2023 11:46 am
Forum: News
Topic: Friday Facts #382 - Logistic groups
Replies: 230
Views: 32994

Re: Friday Facts #382 - Logistic groups

Great stuff, but again I'd like to ask, has your play testing included multiplayer qol checks? Everything thus far has been great changes, but feels like it will be even harder to play with your friends, see what your friends are working on and in rare cases, moderate griefers! Hello, we did severa...
by Galapagon
Fri Oct 27, 2023 11:21 am
Forum: News
Topic: Friday Facts #382 - Logistic groups
Replies: 230
Views: 32994

Re: Friday Facts #382 - Logistic groups

Great stuff, but again I'd like to ask, has your play testing included multiplayer qol checks?
Everything thus far has been great changes, but feels like it will be even harder to play with your friends, see what your friends are working on and in rare cases, moderate griefers!
by Galapagon
Fri Oct 13, 2023 11:36 am
Forum: News
Topic: Friday Facts #380 - Remote view
Replies: 181
Views: 28696

Re: Friday Facts #380 - Remote view

I love these changes, definitely the right direction for the game overall but I have one concern. Griefers. I know it's not very common in Factorio, but it does happen and I'm afraid these new changes will make their damage much more difficult to me detect. In 1.1 the limitations of remote building ...
by Galapagon
Wed Jan 12, 2022 8:21 pm
Forum: Resolved Problems and Bugs
Topic: [1.1.50] Crash renaming trainstation (agui::TextBox::findWordBoundaryInText)
Replies: 3
Views: 2393

Re: [1.1.50] Crash renaming trainstation (agui::TextBox::findWordBoundaryInText)

One player reported that they were able to change the name but crashed the game pressing right arrow after typing name
by Galapagon
Wed Jan 12, 2022 8:06 pm
Forum: Resolved Problems and Bugs
Topic: [1.1.50] Crash renaming trainstation (agui::TextBox::findWordBoundaryInText)
Replies: 3
Views: 2393

[1.1.50] Crash renaming trainstation (agui::TextBox::findWordBoundaryInText)

Bug discovered in moded gameplay, but tested in vanilla freeworld and confirmed that the bug is reproduced. A train station is named Copper ore Select a second station, start a rename, and select the original colored station's name Change the station name to CAopper Ore Delete the C from the beginni...
by Galapagon
Fri Aug 14, 2020 10:19 am
Forum: Releases
Topic: Version 1.0.0
Replies: 130
Views: 98499

Re: Version 1.0.0

Congratulations devs! Cheers to the next 1000 hours of play time
by Galapagon
Fri Jul 10, 2020 12:17 pm
Forum: News
Topic: Friday Facts #355 - High resolution updates
Replies: 27
Views: 15455

Re: Friday Facts #355 - High resolution updates

Huge bummer that assembler won't be ready for 1.0 since it's one of the most used assets of the game, but since it's one of the most used assets in the game it's better to have it miss 1.0 than be rushed
by Galapagon
Fri Jun 12, 2020 11:54 am
Forum: News
Topic: Friday Facts #351 - Beacon re-redesign & Simplified fluid mixing
Replies: 199
Views: 71926

Re: Friday Facts #351 - Beacon re-redesign & Simplified fluid mixing

I like this new beacon design better than the old one, but if you're going for contentedness, these still feel very disjointed to me. I think it would be nice to see something similar to the electric mining drills with pipeline where the entities connect to each other. As you said, they're usually p...
by Galapagon
Fri Feb 01, 2019 6:27 pm
Forum: News
Topic: Friday Facts #280 - Visual Feedback is the king
Replies: 243
Views: 86678

Re: Friday Facts #280 - Visual Feedback is the king

The toolbar selector should include the hotkeys for that command (Such as ctrl-c or ctrl-v) if any have been set

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