Search found 7 matches

by theqmann
Sun Feb 27, 2022 7:23 pm
Forum: Implemented Suggestions
Topic: Get Ghost Building From Crafting Tab Using Q
Replies: 16
Views: 5943

Get Ghost Building From Crafting Tab Using Q

TL;DR Push E to get crafting screen, hover over building you want as a ghost in "Crafting" tab, push Q to get ghost. Why ? I often want to grab a ghost of a building I don't have any of in my inventory, and my hotbars are full (thanks Space Exploration). Right now this requires me to run ...
by theqmann
Tue Aug 04, 2020 3:02 am
Forum: Duplicates
Topic: [0.18.41] crash in blueprint manager
Replies: 3
Views: 921

Re: [0.18.42] crash in blueprint manager

You're right, looks like it updated right after it crashed. Can mark as closed.
by theqmann
Tue Aug 04, 2020 2:41 am
Forum: Duplicates
Topic: [0.18.41] crash in blueprint manager
Replies: 3
Views: 921

Re: [0.18.42] crash in blueprint manager

redid steps again, did not crash this time
by theqmann
Tue Aug 04, 2020 2:38 am
Forum: Duplicates
Topic: [0.18.41] crash in blueprint manager
Replies: 3
Views: 921

[0.18.41] crash in blueprint manager

made a new blueprint for some steam power, placed it in the base of the blueprint manager screen, so far so good. created a new blueprint book by clicking in the hotbar at the bottom, I think it crashed there. was going to put the blank book into the blueprint manager. let me know if you need save t...
by theqmann
Fri Dec 13, 2019 6:50 pm
Forum: News
Topic: Friday Facts #325 - New Explosions and Particles
Replies: 54
Views: 24126

Re: Friday Facts #325 - New Explosions and Particles

One thing I noticed is that the particles from being shot (before the entity is destroyed) are very short lived. They seem to disappear before hitting the ground, but the particles after destruction are long lived. I would add a longer lifespan to the damage particles so that damaged entities have s...
by theqmann
Fri Jan 11, 2019 6:24 pm
Forum: News
Topic: Friday Facts #277 - GUI progress update
Replies: 101
Views: 42778

Re: Friday Facts #277 - GUI progress update

Here's my idea for wave defense. Why not have a contest using the new map editor to create static wave defense maps and fold the top N into the game? That will give some variety without worrying on RNG for maps. And on the item sprites, I think moving to 64x64 sprites for UI scale is missing the for...
by theqmann
Fri Aug 17, 2018 7:18 pm
Forum: News
Topic: Friday Facts #256 - The little things 3
Replies: 111
Views: 47420

Re: Friday Facts #256 - The little things 3

Instead of a separate Belt Immunity item, why not just make the existing Exoskeleton grant this? That's generally the point when you don't need the speed boost from belts any longer since you can run faster.

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