Search found 4 matches

by zerodestiny
Sat Jul 04, 2020 5:16 pm
Forum: Resolved Problems and Bugs
Topic: [0.18.33] High GUI update time with production window open
Replies: 8
Views: 4771

Re: [0.18.33] High GUI update time with production window open

Rseding91 wrote: ↑
Mon Jun 29, 2020 2:11 am
Thanks for the report. It's now fixed for the next release.
Does this mean it was fixed in 0.18.34 or it will be fixed in the 0.18.35 release (which isn't out yet)? I ask because we just ran into this exact problem.
by zerodestiny
Sun Jan 19, 2020 12:28 am
Forum: Angels Mods
Topic: Bugs & FAQ
Replies: 3871
Views: 1209224

Re: Bugs & FAQ

Bug Report In the crafting menu, when hovering over some recipes (but not all) there is a severe FPS drop that lasts until the user is no longer hovering over that recipe. I cannot reproduce in base game and each of the respective mods are fine on their own. However when put together I can reproduc...
by zerodestiny
Tue Aug 07, 2018 7:04 am
Forum: Mods
Topic: [0.17] Attach Notes - to blueprints and entities
Replies: 38
Views: 17286

Re: [0.16] Attach Notes - to blueprints and entities

Can confirm, quick test so far shows bug is fixed. Thank you! I really like this mod.
by zerodestiny
Fri Aug 03, 2018 9:01 pm
Forum: Mods
Topic: [0.17] Attach Notes - to blueprints and entities
Replies: 38
Views: 17286

Re: [0.16] Attach Notes - to blueprints and entities

I have the same issue as onon99buynoodle except it's manifesting with a different mod. In my case it's 'What is it really used for?' https://mods.factorio.com/mods/Coppermine/what-is-it-really-used-for Whats happening is when I install Attach Notes and enable it, the names of some gases, fluids and ...

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