Does this mean it was fixed in 0.18.34 or it will be fixed in the 0.18.35 release (which isn't out yet)? I ask because we just ran into this exact problem.
Search found 4 matches
- Sat Jul 04, 2020 5:16 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.18.33] High GUI update time with production window open
- Replies: 8
- Views: 4771
- Sun Jan 19, 2020 12:28 am
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3871
- Views: 1209224
Re: Bugs & FAQ
Bug Report In the crafting menu, when hovering over some recipes (but not all) there is a severe FPS drop that lasts until the user is no longer hovering over that recipe. I cannot reproduce in base game and each of the respective mods are fine on their own. However when put together I can reproduc...
- Tue Aug 07, 2018 7:04 am
- Forum: Mods
- Topic: [0.17] Attach Notes - to blueprints and entities
- Replies: 38
- Views: 17286
Re: [0.16] Attach Notes - to blueprints and entities
Can confirm, quick test so far shows bug is fixed. Thank you! I really like this mod.
- Fri Aug 03, 2018 9:01 pm
- Forum: Mods
- Topic: [0.17] Attach Notes - to blueprints and entities
- Replies: 38
- Views: 17286
Re: [0.16] Attach Notes - to blueprints and entities
I have the same issue as onon99buynoodle except it's manifesting with a different mod. In my case it's 'What is it really used for?' https://mods.factorio.com/mods/Coppermine/what-is-it-really-used-for Whats happening is when I install Attach Notes and enable it, the names of some gases, fluids and ...