Search found 8 matches

by ChildishGiant
Fri Aug 14, 2020 7:43 pm
Forum: Not a bug
Topic: [1.0.0] Belt immunity equipment doesn't work in spidertron
Replies: 4
Views: 1491

Re: [1.0.0] Belt immunity equipment doesn't work in spidertron

Sorry, I assumed that the 2 fusion reactors would power everything
by ChildishGiant
Sun Mar 29, 2020 10:14 pm
Forum: Minor issues
Topic: [0.18.17] Progress bars in the research tab overlap inset shadows when at very low percentage.
Replies: 0
Views: 1169

[0.18.17] Progress bars in the research tab overlap inset shadows when at very low percentage.

https://i.imgur.com/mNHiuK3.png https://i.imgur.com/pMrszDl.png Log: 0.001 2020-03-29 20:24:06; Factorio 0.18.17 (build 50462, win64, steam) 0.001 Operating system: Windows 10 (version 1909) 0.001 Program arguments: "E:\steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 0.001 Read data...
by ChildishGiant
Tue Mar 19, 2019 10:12 pm
Forum: Off topic
Topic: Steam profile signature - split from 0.17.16 release topic
Replies: 9
Views: 6570

Steam profile signature - split from 0.17.16 release topic

SuperSandro2000 wrote: ↑
Tue Mar 19, 2019 9:54 pm
[Moderated by Koub]

When to we get the UI improvements? The new UI is still very clunky and we only got bug fixes so far.
How do you get that fancy steam footer?
by ChildishGiant
Fri Feb 15, 2019 8:25 pm
Forum: News
Topic: Friday Facts #282 - 0.17 in sight
Replies: 186
Views: 84188

Re: Friday Facts #282 - 0.17 in sight

This whole update seems absolutely amazing, I'd just wish that the island starting option would still generate other landmasses outside of the island. I currently often struggle where I want biters to exist, but not to interrupt my operations until I'm ready for it. The 'old' peaceful mode was a ni...
by ChildishGiant
Fri Aug 10, 2018 3:04 pm
Forum: News
Topic: Friday Facts #255 - Construction tools
Replies: 140
Views: 52166

Re: Friday Facts #255 - Construction tools

This is amazing! I'm so glad that the construction planner is being added as a vanilla functionality and I'm also really happy that the research queue isn't dead. When could we expect these features to be added to stable?
by ChildishGiant
Wed Jul 25, 2018 1:32 pm
Forum: Not a bug
Topic: Rocket launches even when output slot is full
Replies: 37
Views: 19421

Re: Rocket launches even when output slot is full

Can anyone explain how to work around this? I understand the design decision but I disagree with it. If you want to keep this, it should be clear to the user that they aren't gaining anything from launching satellites.

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