Search found 8 matches
- Wed Aug 15, 2018 9:56 am
- Forum: Ideas and Suggestions
- Topic: Rotate blueprint footprints
- Replies: 3
- Views: 4624
Re: Rotate blueprint footprints
Rotate the footprint on the ground of the complex you want to build (example, refinery on the left not on the right) . You say it can be done?
- Wed Aug 15, 2018 4:13 am
- Forum: Ideas and Suggestions
- Topic: Rotate blueprint footprints
- Replies: 3
- Views: 4624
Rotate blueprint footprints
Have that fine smelter/refinery/production complex all worked out in a blueprint BUT the supply points are on the OTHER side or there are other structures in the way in the default orientation? Situation would be solved by having the option to rotate the blueprint footprint by 90 degrees several tim...
- Fri Aug 03, 2018 10:10 am
- Forum: Technical Help
- Topic: Frequent restarts
- Replies: 5
- Views: 1812
Re: Frequent restarts
What happens if you turn down "max render threads" in the options? That seems to have solved it. With 1 set to max render threads, no reset in about 2 hours. From 3 threads back to 1 thread there was no discernible drop in responsiveness. Will see if the good spell holds during weekend. T...
- Thu Aug 02, 2018 4:13 pm
- Forum: Technical Help
- Topic: Frequent restarts
- Replies: 5
- Views: 1812
Re: Frequent restarts
Ran some MemTests, may be on to something there: While the normal tests run fine, the Force Multi-threading test(SMP) becomes unresponsive at 21% at about 3 minutes (no error, red cross keeps blipping just no response to kb but test time stays at 3:26 seconds). Did several runs, same behaviour, almo...
- Thu Aug 02, 2018 10:10 am
- Forum: Technical Help
- Topic: Frequent restarts
- Replies: 5
- Views: 1812
Frequent restarts
I've been having this issue since I've bought the game (some 3 weeks) but only in Factorio: frequent system freezes, at irregular intervals, needing hard reboot. There is a buzz in the speakers, video remains frozen. This is so frequent that it starts to deter me from playing, knowing that in 5 to 5...
- Thu Jul 26, 2018 4:15 pm
- Forum: Technical Help
- Topic: System freeze?
- Replies: 1
- Views: 620
System freeze?
After expanding to a autonomous new base, the game has become unstable, the system freezes every 5 minutes in game and needs be rebooted. Incidentally, I was doing my first oil industry, very close to some bug spawns. Nothing too fancy, belts galore in the complex though. The game was running those ...
- Tue Jul 24, 2018 4:59 am
- Forum: Ideas and Requests For Mods
- Topic: Large main buildings
- Replies: 2
- Views: 861
Large main buildings
Is there a way to make the buildings larger? Most are the size of a tent or a truck. Some I'd like to see larger (refinery, steam engine, factories, etc) plus cost a fair amount to build. I guess the object image needs to be redone, and some other file for size and connector locations. Do you know w...
- Tue Jul 24, 2018 4:24 am
- Forum: Ideas and Requests For Mods
- Topic: Transport Belt as Flooring
- Replies: 6
- Views: 2001
Re: Transport Belt as Flooring
Hm, instead of a turret going round and round (if it is for defense, it means it is outside the base, meaning very long loops to carry the turret around and if one of the segments gets destroyed as it surely will, the turrets will uselessly amass in one spot) why not a new "defence belt" h...