Search found 4 matches
- Fri May 05, 2017 6:49 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.15.8] Construction bots getting stuck repairing themselfs (MotherReport)
- Replies: 10
- Views: 5525
[0.15.8] Construction bots getting stuck repairing themselfs (MotherReport)
Updated to 0.15.8, and accidentally set a couple assemblers on fire. Some personal construction bots got damaged, so other bots went out to fix them, and also got damaged. A few bots will try to repair each other, and fail, and get stuck forever. Even when they run out of charge, they recharge and t...
- Sat Jun 04, 2016 2:23 am
- Forum: News
- Topic: Friday Facts #141 - Mod Portal
- Replies: 190
- Views: 88357
Re: Friday Facts #141 - Mod Portal
Holy crap, guys! That new train sprite is absolutely bad-ass! :shock: :o But... You know, I have quite a fondness for the current graphic. Any plans to have multiple kinds of locomotives, and maybe re-render the current train with separate wheels, so it may live on? It is still a very impressive loo...
- Fri Mar 20, 2015 8:28 pm
- Forum: News
- Topic: Friday Facts #78 - Focused on 0.12
- Replies: 22
- Views: 29412
Re: Friday Facts #78 Focused on 0.12
The pictures look so good! Glad to hear we're getting close to 0.12!
Also, I think hearing of the Factorio guys playing KSP is probably the best thing ever. Kerbal-rocketry-inspired factories is something I totally support.
Also, I think hearing of the Factorio guys playing KSP is probably the best thing ever. Kerbal-rocketry-inspired factories is something I totally support.
- Fri Jan 30, 2015 7:52 am
- Forum: Questions, reviews and ratings
- Topic: [MOD 0.12.x] Treefarm REDUX (DISCONTINUED)
- Replies: 438
- Views: 347817
Re: [MOD 0.11.13] Treefarm REDUX
I got the newest versions of TreeFarm, and it seems to be ~kinda~ compatible with dytech. Seems to be that it spits out an error message every time a tree tried to grow to the next stage. Would this be a problem on TF's end, Dytech's, or mine? EDIT: I'm dumb, trees grow, i just didnt notice how slow...