Search found 2 matches
- Sun May 03, 2020 2:30 am
- Forum: Mods
- Topic: [MOD 1.1] Xander Mod v3.6.1
- Replies: 748
- Views: 331761
Re: [MOD 0.18] Xander Mod v3.4.2
Been a long time fan of the mod and am really to happy to hear you have more free time and is doing well these days! Playing the latest version of the mod it seems that coke production was heavily nerfed to 4 coal -> 9 coke. Why is that the case? I am all for complete realism, but that seems a bit s...
- Wed Jul 18, 2018 4:40 am
- Forum: Mods
- Topic: [MOD 1.1] Xander Mod v3.6.1
- Replies: 748
- Views: 331761
Re: [MOD 0.16] Xander Mod v1.5.1
Hello, I am loving this mod, but I am having a bit of difficulty with sustainability. The red stone furnaces and blast furnace both require coke. The problem I am having with coke is that 1 coal = 16 coke. There is no way that my insurers can keep up with that, not to mention assembly belt feeding w...