Search found 35 matches
- Fri Apr 15, 2022 12:39 am
- Forum: General discussion
- Topic: Ryzen 7 5800X3D - Made for Wube by AMD?
- Replies: 3
- Views: 861
Re: Ryzen 7 5800X3D - Made for Wube by AMD?
Its known that Factorio is highly memory bandwhich dependant so I am not surprised.
- Sat Apr 09, 2022 2:27 pm
- Forum: Releases
- Topic: Version 1.1.57
- Replies: 33
- Views: 11117
Re: Version 1.1.57
I'm also aware of certain issues related to multithreading (parallelization)...but that's also reason why I just studied it but I work in another field. :D And I didn't say I want to go unlimited. Just 5,4kSPM (where 60UPS starts to drop on my R7 5800X) seems to be pretty small and definitely below...
- Fri Mar 11, 2022 3:41 pm
- Forum: News
- Topic: We support Ukraine
- Replies: 2476
- Views: 85224
Re: We support Ukraine
Clearly there are a couple individuals here who are either trolling or russian nationalists or paid by russia to post here. The discussion does not lead anywhere, there is no way any of these pro-russian people reflect enough on themself. Any evidence would be dismissed by the opposite party as comp...
- Wed Mar 09, 2022 2:18 pm
- Forum: General discussion
- Topic: ARM architecture
- Replies: 36
- Views: 35956
Re: ARM architecture
The problem wirth supporting ARM is that factorio source contains handwritten optimized x86-assembly. To the best of my knowledge it does not , from what I've gathered the main reasons against supporting ARM are low market share and ensuring determinism. I remember that some FFF talked about assemb...
- Sat Mar 05, 2022 11:28 pm
- Forum: News
- Topic: We support Ukraine
- Replies: 2476
- Views: 85224
Re: We support Ukraine
It's just preposterous that people come here accusing you to take side in politics. What's going on now in Ukraine is not politics, it's war. And a very despicable one. Not a single war in the world was started by the civilian people itself. The police kill people, do you also condemn them or are y...
- Wed Mar 02, 2022 9:34 pm
- Forum: General discussion
- Topic: ARM architecture
- Replies: 36
- Views: 35956
Re: ARM architecture
The problem wirth supporting ARM is that factorio source contains handwritten optimized x86-assembly.
- Mon Feb 07, 2022 7:33 pm
- Forum: Combinator Creations
- Topic: UPS optimized 12-beacon smelting - w/minimal circuits
- Replies: 179
- Views: 15920
Re: UPS optimized 12-beacon smelting - w/minimal circuits
7000 less things to progress
- Sun Feb 06, 2022 6:38 pm
- Forum: Technical Help
- Topic: FPS drop when zooming in
- Replies: 4
- Views: 409
Re: FPS drop when zooming in
Please see 68653
- Wed Jan 26, 2022 9:12 pm
- Forum: Ideas and Suggestions
- Topic: Map icon copy/paste ability and scaling
- Replies: 1
- Views: 271
Re: Map icon copy/paste ability and scaling
On a more zoomed out map the fancy map icons blend with visual clutter from their background.
Having a size slider per icon would be great.
I want to add to this idea: (A gui option) to darken the background of map icons to increase the contrast.
Having a size slider per icon would be great.
I want to add to this idea: (A gui option) to darken the background of map icons to increase the contrast.
- Wed Jan 26, 2022 9:07 pm
- Forum: Ideas and Suggestions
- Topic: Allow recipes to be chosen as blueprint icons and map tags
- Replies: 13
- Views: 1764
Re: Allow recipes to be chosen as blueprint icons and map tags
This was bothering me a little (map tag) a couple days ago, +1
- Wed Jan 26, 2022 9:01 pm
- Forum: Ideas and Suggestions
- Topic: [1.1.6] If a train stop name contains rich text icons, make the icons (optionally) visible in alt-mode.
- Replies: 1
- Views: 301
- Wed Jan 19, 2022 1:26 pm
- Forum: Bug Reports
- Topic: [1.1.50] Upgradeing electric poles makes new connections
- Replies: 5
- Views: 565
Re: [1.1.50] Upgradeing electric poles makes new connections
Regardless of whether upgrading is considered a shortcut for remove and build new internally - I would expect electric poles to not make new connections on upgrade, if the amount of connections before is not 0 (both manually or automatic). Factorio also saves electric connections in blueprints to av...
- Mon Dec 20, 2021 6:25 pm
- Forum: Videos
- Topic: My name is Bot, James Bot.
- Replies: 3
- Views: 1010
- Tue Sep 14, 2021 1:36 pm
- Forum: Modding discussion
- Topic: New API Docs website
- Replies: 63
- Views: 7738
Re: New API Docs website
With these css rules the page looks much better to me, it removes the visual clutter inbetween the text: Also this greatly reduces the amount of box-shadows, so it would further improve performance on older devices or browsers which are not good in handlng box-shadows. .panel-inset-lighter * { box-s...
- Sun Mar 21, 2021 10:21 pm
- Forum: Medium/Big/Gigantic Sized Structures
- Topic: 3x3 Chunk Modular Base Blueprints
- Replies: 2
- Views: 4636
Re: 3x3 Chunk Modular Base Blueprints
While I am looking for some modular blueprints with trains I noticed that some of your blueprints have relative and others have absolute raster chosen., that looks like a bug to me. (However I wll not use your design as I am looking for someone who integrated trains into the module/grid, nice work t...
- Thu Feb 18, 2021 12:39 pm
- Forum: Technical Help
- Topic: [1.1.25] Lua crashes with rocket silo (no mods)
- Replies: 4
- Views: 613
- Thu Feb 18, 2021 11:35 am
- Forum: Technical Help
- Topic: [1.1.25] Lua crashes with rocket silo (no mods)
- Replies: 4
- Views: 613
Re: [1.1.25] Lua crashes with rocket silo (no mods)
I did what was desribed in the thread, but it did not help. As I looked in the file Factorio\temp\currently-playing\control.lua it did not change to the new 3-liner one for whatever reason. While the folder Factorio\temp\currently-playing is gone when not having factorio open, the control.lua file i...
- Thu Feb 18, 2021 10:24 am
- Forum: Technical Help
- Topic: [1.1.25] Lua crashes with rocket silo (no mods)
- Replies: 4
- Views: 613
[1.1.25] Lua crashes with rocket silo (no mods)
Happens when clicking on the top left corner rocket silo button. https://i.imgur.com/UmzsoK5.jpg Also see Unknown key: gui-silo-script.frame-caption in the top left. Hovering the icon gives Unknown key: gui-silo-script.button-tooltip Happens when waiting until rocket 997 is launched (happens shortly...
- Fri Jan 17, 2020 6:42 pm
- Forum: News
- Topic: Friday Facts #330 - Main menu and File Share Shenanigans
- Replies: 94
- Views: 22229
Re: Friday Facts #330 - Main menu and File Share Shenanigans
I've quastions about Steam integration. From what I know, there is currently 3 types of players in multiplayer: * users with Factorio account, not lincked to Steam account (they use non-Steam version); * users with Factorio and Steam accounts linked, who uses non-Steam version; * users with Factori...
- Tue Oct 22, 2019 8:01 pm
- Forum: Releases
- Topic: Version 0.17.72
- Replies: 6
- Views: 7955
Re: Version 0.17.72
The real question is. Because of the new pathfinding... if you leave an opening can you funnel the biters to a single kill zone now... Would let you consolidate your defenses more. the pathfinding changes should not change this. As said in the FFF, the changes are only about water or no water.