Search found 47 matches
- Sun Apr 23, 2023 10:02 pm
- Forum: Development Proposals
- Topic: Nintendo Switch version feedback
- Replies: 61
- Views: 10312
Re: Nintendo Switch version feedback
Perhaps this would be a chance for the devs to pick out a few highlight mods to put on the E-store as free purchases, which might allow them to bypass the storage limits? I know other games exceed that limit significantly. I think this would not work for most mods that adds images or animations in ...
- Sun Apr 16, 2023 3:49 am
- Forum: Ideas and Suggestions
- Topic: allow inserters to overfill into locked slots
- Replies: 2
- Views: 272
Re: allow inserters to overfill into locked slots
I fail to see how this is a problem for multi-item trains
- Fri Apr 07, 2023 1:54 pm
- Forum: Development Proposals
- Topic: Nintendo Switch version feedback
- Replies: 61
- Views: 10312
Re: Nintendo Switch version feedback
I must admit, I do like the Nintendo switch version Me and some of my friends have had a hoot playing it however, the one gripe that I have with the game is the fact that I can’t download any mods and I understand that it’s definitely hard to find a way to port mods on a Nintendo switch but I have ...
- Wed Mar 22, 2023 6:38 pm
- Forum: Development Proposals
- Topic: Nintendo Switch version feedback
- Replies: 61
- Views: 10312
Re: Nintendo Switch version feedback
The empty description box is wasting a bunch of space, filter options could probably be in two columns.
- Sun Mar 19, 2023 11:27 pm
- Forum: Ideas and Suggestions
- Topic: Add compression level option (maybe hidden) for regular saving
- Replies: 1
- Views: 161
Add compression level option (maybe hidden) for regular saving
We have hidden options for multiplayer compression level and for autosaving, why not for normal saves?
I'd like to put the normal saves on maximum compression level and keeping autosaves on fast.
I'd like to put the normal saves on maximum compression level and keeping autosaves on fast.
- Sun Feb 19, 2023 1:27 pm
- Forum: Ideas and Suggestions
- Topic: Show vehicle color on map
- Replies: 17
- Views: 2083
Re: Show vehicle color on map
I just had the idea that it'd be a great idea to show vehicle colors on map.
I'd suggest the change the color of the middle instead of the border tho.
For trains with non-colorable vehicles but only one color of locomotives it should still color all train middles.
I'd suggest the change the color of the middle instead of the border tho.
For trains with non-colorable vehicles but only one color of locomotives it should still color all train middles.
- Tue Feb 14, 2023 7:53 pm
- Forum: Releases
- Topic: Version 1.1.76
- Replies: 11
- Views: 11776
Re: Version 1.1.76
Mabye the scan line effect could be replaced by something else to make it visually known that we're in the map view. Or a toggle in some (hidden) settings.
- Sun Dec 04, 2022 4:36 am
- Forum: Releases
- Topic: Version 1.1.73
- Replies: 10
- Views: 7495
Re: Version 1.1.73
Seems that in my case I cannot update to 1.1.73 from 1.1.72 (macOS). I have experimental releases checked, but even if I have it check for upgrades, it says it's up to date. Download of the full release is going to take an hour even on my 1Gbit home line. The CDN is sloooooooow. Maybe try the steam...
- Sun Oct 02, 2022 11:59 pm
- Forum: General discussion
- Topic: Ryzen 7 5800X3D - Made for Wube by AMD?
- Replies: 6
- Views: 3568
Re: Ryzen 7 5800X3D - Made for Wube by AMD?
I have this CPU and i have some issues too. Mainly, a problem is not boosting a CPU by Factorio process. I do not know why, multiplier stuck about 36x-38x. Bios was updated, but still problem occurs. On classic CPU stress tests - CPU boosting as intended. Factorio seems to be ignored for boosting. ...
- Thu Sep 22, 2022 1:13 pm
- Forum: News
- Topic: Factorio is coming to Nintendo Switch™
- Replies: 82
- Views: 25760
Re: Factorio is coming to Nintendo Switch™
Already answered, see https://forums.factorio.com/viewtopic.php?p=573867#p573867 There is an argument to make that there is a lot of mods that console could handle but when you think about it, then yeah, the dev's line of argumentation makes a total sense. PC players can tinker with mods, load a fe...
- Thu Sep 22, 2022 1:08 pm
- Forum: News
- Topic: Factorio is coming to Nintendo Switch™
- Replies: 82
- Views: 25760
Re: Factorio is coming to Nintendo Switch™
Guys, guys, guys!!! But what about a large-scale update for Factorio the size of the game itself, an expansion in the form of a modification? Nintendo switch is that all? What about that space octopus picture in Friday Facts? Guys please answer something. And so I almost went crazy because of the e...
- Thu Sep 15, 2022 8:29 pm
- Forum: News
- Topic: Factorio is coming to Nintendo Switch™
- Replies: 82
- Views: 25760
Re: Factorio is coming to Nintendo Switch™
Nobody cares! Where/when is the DLC? Unfortunaly your toxic behaviour does not allow you to buy the DLC. Will I get it free cause I already have it on steam and the website? No Factorio is the only game i know, that has been built with modding in mind from the start. I couldn't imagine going all th...
- Fri Apr 15, 2022 12:39 am
- Forum: General discussion
- Topic: Ryzen 7 5800X3D - Made for Wube by AMD?
- Replies: 6
- Views: 3568
Re: Ryzen 7 5800X3D - Made for Wube by AMD?
Its known that Factorio is highly memory bandwhich dependant so I am not surprised.
- Sat Apr 09, 2022 2:27 pm
- Forum: Releases
- Topic: Version 1.1.57
- Replies: 33
- Views: 29800
Re: Version 1.1.57
I'm also aware of certain issues related to multithreading (parallelization)...but that's also reason why I just studied it but I work in another field. :D And I didn't say I want to go unlimited. Just 5,4kSPM (where 60UPS starts to drop on my R7 5800X) seems to be pretty small and definitely below...
- Fri Mar 11, 2022 3:41 pm
- Forum: News
- Topic: We support Ukraine
- Replies: 3335
- Views: 258740
Re: We support Ukraine
Clearly there are a couple individuals here who are either trolling or russian nationalists or paid by russia to post here. The discussion does not lead anywhere, there is no way any of these pro-russian people reflect enough on themself. Any evidence would be dismissed by the opposite party as comp...
- Wed Mar 09, 2022 2:18 pm
- Forum: General discussion
- Topic: ARM architecture
- Replies: 46
- Views: 43120
Re: ARM architecture
The problem wirth supporting ARM is that factorio source contains handwritten optimized x86-assembly. To the best of my knowledge it does not , from what I've gathered the main reasons against supporting ARM are low market share and ensuring determinism. I remember that some FFF talked about assemb...
- Sat Mar 05, 2022 11:28 pm
- Forum: News
- Topic: We support Ukraine
- Replies: 3335
- Views: 258740
Re: We support Ukraine
It's just preposterous that people come here accusing you to take side in politics. What's going on now in Ukraine is not politics, it's war. And a very despicable one. Not a single war in the world was started by the civilian people itself. The police kill people, do you also condemn them or are y...
- Wed Mar 02, 2022 9:34 pm
- Forum: General discussion
- Topic: ARM architecture
- Replies: 46
- Views: 43120
Re: ARM architecture
The problem wirth supporting ARM is that factorio source contains handwritten optimized x86-assembly.
- Mon Feb 07, 2022 7:33 pm
- Forum: Combinator Creations
- Topic: UPS optimized 12-beacon smelting - w/minimal circuits
- Replies: 179
- Views: 35729
Re: UPS optimized 12-beacon smelting - w/minimal circuits
7000 less things to progress
- Sun Feb 06, 2022 6:38 pm
- Forum: Technical Help
- Topic: FPS drop when zooming in
- Replies: 4
- Views: 982
Re: FPS drop when zooming in
Please see 68653