Search found 35 matches

by Gummiente27
Fri Apr 15, 2022 12:39 am
Forum: General discussion
Topic: Ryzen 7 5800X3D - Made for Wube by AMD?
Replies: 3
Views: 861

Re: Ryzen 7 5800X3D - Made for Wube by AMD?

Its known that Factorio is highly memory bandwhich dependant so I am not surprised.
by Gummiente27
Sat Apr 09, 2022 2:27 pm
Forum: Releases
Topic: Version 1.1.57
Replies: 33
Views: 11117

Re: Version 1.1.57

I'm also aware of certain issues related to multithreading (parallelization)...but that's also reason why I just studied it but I work in another field. :D And I didn't say I want to go unlimited. Just 5,4kSPM (where 60UPS starts to drop on my R7 5800X) seems to be pretty small and definitely below...
by Gummiente27
Fri Mar 11, 2022 3:41 pm
Forum: News
Topic: We support Ukraine
Replies: 2476
Views: 85224

Re: We support Ukraine

Clearly there are a couple individuals here who are either trolling or russian nationalists or paid by russia to post here. The discussion does not lead anywhere, there is no way any of these pro-russian people reflect enough on themself. Any evidence would be dismissed by the opposite party as comp...
by Gummiente27
Wed Mar 09, 2022 2:18 pm
Forum: General discussion
Topic: ARM architecture
Replies: 36
Views: 35956

Re: ARM architecture

The problem wirth supporting ARM is that factorio source contains handwritten optimized x86-assembly. To the best of my knowledge it does not , from what I've gathered the main reasons against supporting ARM are low market share and ensuring determinism. I remember that some FFF talked about assemb...
by Gummiente27
Sat Mar 05, 2022 11:28 pm
Forum: News
Topic: We support Ukraine
Replies: 2476
Views: 85224

Re: We support Ukraine

It's just preposterous that people come here accusing you to take side in politics. What's going on now in Ukraine is not politics, it's war. And a very despicable one. Not a single war in the world was started by the civilian people itself. The police kill people, do you also condemn them or are y...
by Gummiente27
Wed Mar 02, 2022 9:34 pm
Forum: General discussion
Topic: ARM architecture
Replies: 36
Views: 35956

Re: ARM architecture

The problem wirth supporting ARM is that factorio source contains handwritten optimized x86-assembly.
by Gummiente27
Sun Feb 06, 2022 6:38 pm
Forum: Technical Help
Topic: FPS drop when zooming in
Replies: 4
Views: 409

Re: FPS drop when zooming in

Please see 68653
by Gummiente27
Wed Jan 26, 2022 9:12 pm
Forum: Ideas and Suggestions
Topic: Map icon copy/paste ability and scaling
Replies: 1
Views: 271

Re: Map icon copy/paste ability and scaling

On a more zoomed out map the fancy map icons blend with visual clutter from their background.

Having a size slider per icon would be great.

I want to add to this idea: (A gui option) to darken the background of map icons to increase the contrast.
by Gummiente27
Wed Jan 26, 2022 9:07 pm
Forum: Ideas and Suggestions
Topic: Allow recipes to be chosen as blueprint icons and map tags
Replies: 13
Views: 1764

Re: Allow recipes to be chosen as blueprint icons and map tags

This was bothering me a little (map tag) a couple days ago, +1
by Gummiente27
Wed Jan 19, 2022 1:26 pm
Forum: Bug Reports
Topic: [1.1.50] Upgradeing electric poles makes new connections
Replies: 5
Views: 565

Re: [1.1.50] Upgradeing electric poles makes new connections

Regardless of whether upgrading is considered a shortcut for remove and build new internally - I would expect electric poles to not make new connections on upgrade, if the amount of connections before is not 0 (both manually or automatic). Factorio also saves electric connections in blueprints to av...
by Gummiente27
Mon Dec 20, 2021 6:25 pm
Forum: Videos
Topic: My name is Bot, James Bot.
Replies: 3
Views: 1010

Re: My name is Bot, James Bot.

cool
by Gummiente27
Tue Sep 14, 2021 1:36 pm
Forum: Modding discussion
Topic: New API Docs website
Replies: 63
Views: 7738

Re: New API Docs website

With these css rules the page looks much better to me, it removes the visual clutter inbetween the text: Also this greatly reduces the amount of box-shadows, so it would further improve performance on older devices or browsers which are not good in handlng box-shadows. .panel-inset-lighter * { box-s...
by Gummiente27
Sun Mar 21, 2021 10:21 pm
Forum: Medium/Big/Gigantic Sized Structures
Topic: 3x3 Chunk Modular Base Blueprints
Replies: 2
Views: 4636

Re: 3x3 Chunk Modular Base Blueprints

While I am looking for some modular blueprints with trains I noticed that some of your blueprints have relative and others have absolute raster chosen., that looks like a bug to me. (However I wll not use your design as I am looking for someone who integrated trains into the module/grid, nice work t...
by Gummiente27
Thu Feb 18, 2021 12:39 pm
Forum: Technical Help
Topic: [1.1.25] Lua crashes with rocket silo (no mods)
Replies: 4
Views: 613

Re: [1.1.25] Lua crashes with rocket silo (no mods)

Klonan wrote: ↑
Thu Feb 18, 2021 12:01 pm
Do you have any custom scenarios? It is most likely repopulating the save with the old script from the scenario
Ah thats it. I updated control.lua in the scenario's folder and it's fixed now.
by Gummiente27
Thu Feb 18, 2021 11:35 am
Forum: Technical Help
Topic: [1.1.25] Lua crashes with rocket silo (no mods)
Replies: 4
Views: 613

Re: [1.1.25] Lua crashes with rocket silo (no mods)

I did what was desribed in the thread, but it did not help. As I looked in the file Factorio\temp\currently-playing\control.lua it did not change to the new 3-liner one for whatever reason. While the folder Factorio\temp\currently-playing is gone when not having factorio open, the control.lua file i...
by Gummiente27
Thu Feb 18, 2021 10:24 am
Forum: Technical Help
Topic: [1.1.25] Lua crashes with rocket silo (no mods)
Replies: 4
Views: 613

[1.1.25] Lua crashes with rocket silo (no mods)

Happens when clicking on the top left corner rocket silo button. https://i.imgur.com/UmzsoK5.jpg Also see Unknown key: gui-silo-script.frame-caption in the top left. Hovering the icon gives Unknown key: gui-silo-script.button-tooltip Happens when waiting until rocket 997 is launched (happens shortly...
by Gummiente27
Fri Jan 17, 2020 6:42 pm
Forum: News
Topic: Friday Facts #330 - Main menu and File Share Shenanigans
Replies: 94
Views: 22229

Re: Friday Facts #330 - Main menu and File Share Shenanigans

I've quastions about Steam integration. From what I know, there is currently 3 types of players in multiplayer: * users with Factorio account, not lincked to Steam account (they use non-Steam version); * users with Factorio and Steam accounts linked, who uses non-Steam version; * users with Factori...
by Gummiente27
Tue Oct 22, 2019 8:01 pm
Forum: Releases
Topic: Version 0.17.72
Replies: 6
Views: 7955

Re: Version 0.17.72

The real question is. Because of the new pathfinding... if you leave an opening can you funnel the biters to a single kill zone now... Would let you consolidate your defenses more. the pathfinding changes should not change this. As said in the FFF, the changes are only about water or no water.

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