Search found 3 matches
- Wed May 22, 2019 3:43 pm
- Forum: Bob's mods
- Topic: [BUG] Bob's Metals, Chemicals and Intermediates
- Replies: 3
- Views: 1909
Re: [BUG] Bob's Metals, Chemicals and Intermediates
Thank for you quick reply. I want to know how can edit the mod to fix the issue for learning purpose. :D https://i.imgur.com/cX9Cf6G.png Figure 1 https://i.imgur.com/ej80z3d.png Figure 2 Actually, the angel's mod items has icon_size = 32. (May be i open the wrong file?) I found that if I change the ...
- Wed May 22, 2019 3:07 pm
- Forum: Bob's mods
- Topic: [BUG] Bob's Metals, Chemicals and Intermediates
- Replies: 3
- Views: 1909
[BUG] Bob's Metals, Chemicals and Intermediates
I found a bug after updating the "Bob's Metals, Chemicals and Intermediates" mod tonight. https://mods.factorio.com/mod/bobplates https://i.imgur.com/8wDSvx7.png This bob mod seem crashed with angel's mods. It's because when I turn off this mod only and turn on all others mods, factorio wi...
- Sun Jul 15, 2018 9:20 am
- Forum: Mods
- Topic: [0.17] Attach Notes - to blueprints and entities
- Replies: 38
- Views: 19678
Re: [0.16] Attach Notes - to blueprints and entities
I found that Attach Notes and Omni's mods is incompatible but only affect the recipe names.
Could it be fixed? I love to use Attach Notes but i hate to see the code name in game.
Omni's mods: https://mods.factorio.com/user/EmperorZelos
Could it be fixed? I love to use Attach Notes but i hate to see the code name in game.
Omni's mods: https://mods.factorio.com/user/EmperorZelos