Search found 5 matches

by elvaleto
Thu Jul 19, 2018 6:56 pm
Forum: Not a bug
Topic: multicore processor
Replies: 15
Views: 5784

Re: multicore processor

Is there a way to intentionnaly optimize cpu usage when building a base ? By example: Is it better to use underground belt instead of belts when it's possible ? Yes, there are some - Get energy from Solar panel/batteries. There are acting as 1 system and are very UPS friendly - Avoir fluids as much...
by elvaleto
Wed Jul 18, 2018 3:52 pm
Forum: Not a bug
Topic: multicore processor
Replies: 15
Views: 5784

Re: multicore processor

Can you tell us what your SPM is? it's obvious why your friend has a higher UPS, his CPU has a higher ghz speed per core. Also Factorio already runs some tasks on other cores, if you want to see for yourself, go to windows task manager, change the CPU affinity of Factorio to use only one core and s...
by elvaleto
Wed Jul 18, 2018 10:48 am
Forum: Not a bug
Topic: multicore processor
Replies: 15
Views: 5784

Re: multicore processor

IF 4.7 ghz have 30fps,
i think i need CPU 9.2 ghz for 60fps, any solution there i can buy him?
by elvaleto
Tue Jul 17, 2018 8:05 pm
Forum: Not a bug
Topic: multicore processor
Replies: 15
Views: 5784

Re: multicore processor

is there any way to fix a low FPS/UPS?
fps drop to 16, the play was not possible, it 4x times slower than it should be
my friend have i7 8700k 4.7ghz , he have 30fps with my save file, it 2x slower.
by elvaleto
Sun Jul 15, 2018 10:08 am
Forum: Not a bug
Topic: multicore processor
Replies: 15
Views: 5784

multicore processor

hello, my system: xeon e5-2680 8-core 3.2 ghz Geforce 1080 gtx 16gb ddr3 quadchannel 50gb/sec the game goes 15-18 fps\ups with any settings it uses only 1 core of cpu, if try to destroy all the belts, nothing changes, in any case, I do not want to rebuild base, just to get rid of lags, is there any ...

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