Search found 5 matches
- Fri Oct 27, 2023 12:03 pm
- Forum: News
- Topic: Friday Facts #382 - Logistic groups
- Replies: 230
- Views: 69343
Re: Friday Facts #382 - Logistic groups
Is there a way to send stuff from one platform directly to another if they are in the same orbit? Or is the only way to achieve this, to send the items to the planet first and up in space again?
- Fri Oct 20, 2023 3:07 pm
- Forum: News
- Topic: Friday Facts #381 - Space Platforms
- Replies: 209
- Views: 78866
Re: Friday Facts #381 - Space Platforms
One thing that I might have missed, is it possible to have multiple space platforms? I tried to find if it was explicitly called out. In the post, it does refer to "platforms", but will it be possible to have multiple platforms? I can imagine how useful it would be to have purpose-built platforms ...
- Wed Mar 10, 2021 12:38 pm
- Forum: Implemented Suggestions
- Topic: Redo functionality
- Replies: 51
- Views: 23060
Re: Redo functionality
So let’s say two players. Both are building a big power plant. Player A undoes (is that a verb?) something. Player B puts something at the same location A has undone. Now A redoes it. What should happen? Just deny to “overwrite” it seems a bit too simple for me...
I'm pretty sure that there is ...
I'm pretty sure that there is ...
- Mon Mar 08, 2021 7:43 pm
- Forum: Implemented Suggestions
- Topic: Redo functionality
- Replies: 51
- Views: 23060
Re: Redo functionality
because the states of this redo can happen at each stage of undo and internally it's then a complex tree instead of a simple queue.
I don't see a need for such complicated logic. I'd implement this similar to most undo/redo implementations I know: As soon as you change something, the redo queue ...
- Sat Mar 06, 2021 9:36 pm
- Forum: Implemented Suggestions
- Topic: Redo functionality
- Replies: 51
- Views: 23060
Re: Redo functionality
+1
Is this feature (or something else to resolve the problem of accidentally undoing something and not knowing what) on the roadmap?
Is this feature (or something else to resolve the problem of accidentally undoing something and not knowing what) on the roadmap?