
Search found 6 matches
- Fri Apr 01, 2022 5:20 pm
- Forum: News
- Topic: Friday Facts #369 - To the moon
- Replies: 68
- Views: 62112
Re: Friday Facts #369 - To the moon
Also love that blueprint wallet string 

- Fri Mar 29, 2019 10:05 pm
- Forum: Pending
- Topic: [kovarex] [0.17.23] Crash when loading save from 0.17.21 (might be train related?)
- Replies: 3
- Views: 1873
Re: [0.17.23] Crash when loading save from 0.17.21 (might be train related?)
Can also add that this seems to affect my autosaves for this run as well.
- Fri Mar 29, 2019 6:32 pm
- Forum: Pending
- Topic: [kovarex] [0.17.23] Crash when loading save from 0.17.21 (might be train related?)
- Replies: 3
- Views: 1873
Re: [0.17.23] Crash when loading save from 0.17.21 (might be train related?)
Think I got WeTransfer working... The save file should be available at https://wetransfer.com/downloads/0bc504 ... 055/205c88
- Fri Mar 29, 2019 6:16 pm
- Forum: Pending
- Topic: [kovarex] [0.17.23] Crash when loading save from 0.17.21 (might be train related?)
- Replies: 3
- Views: 1873
[kovarex] [0.17.23] Crash when loading save from 0.17.21 (might be train related?)
Hi!
So, how to reproduce:
Start Factorio.
Load game. It crashes (seemingly at the end of loading).
Not sure what else to say... I think I saved the game with 0.17.21, and it's completely vanilla (I have mods installed, but all of them are inactive). Tried it twice, and it happened the exact same ...
So, how to reproduce:
Start Factorio.
Load game. It crashes (seemingly at the end of loading).
Not sure what else to say... I think I saved the game with 0.17.21, and it's completely vanilla (I have mods installed, but all of them are inactive). Tried it twice, and it happened the exact same ...
- Thu Jul 05, 2018 6:59 pm
- Forum: Mods
- Topic: [MOD 0.16.x] Whistle Stop Factories
- Replies: 105
- Views: 49132
Re: [MOD 0.16.x] Whistle Stop Factories
Out of curiosity, are there any plans to also add big oil refineries? Or would that not work due to the amounts of liquids it would create?
Also, any thoughts about going hi-def on the sprites? The graphics are somewhat... blocky.
Also, any thoughts about going hi-def on the sprites? The graphics are somewhat... blocky.
- Sun Jul 01, 2018 3:42 pm
- Forum: Mods
- Topic: [MOD 0.16.x] Whistle Stop Factories
- Replies: 105
- Views: 49132
Re: [MOD 0.16.x] Whistle Stop Factories
Hi!
I tried to use a whistlestop factory nearby to make a lot of pumpjacks. However, despite the recipe saying I should get 50 pumpjacks, I only got 20 of them. I'm thinking this has something to do with stack sizes, since I tried chemical plants as well, and only got 10 of them (and the stack size ...
I tried to use a whistlestop factory nearby to make a lot of pumpjacks. However, despite the recipe saying I should get 50 pumpjacks, I only got 20 of them. I'm thinking this has something to do with stack sizes, since I tried chemical plants as well, and only got 10 of them (and the stack size ...