Search found 12 matches

by Bootstrap
Sun Jul 12, 2026 5:16 pm
Forum: Assigned
Topic: [Genhis] "Not enough to fill one rocket" in wrong situations
Replies: 1
Views: 342

Re: [Genhis] "Not enough to fill one rocket" in wrong situations

A similar enough issue to share here too: completed rockets filled with Gleba Science regularly refuse to launch if an inserter has removed spoilage while the ship is waiting. This wasn't an issue in 2.0, converting the save over to 2.1.9 is when the issue began.
by Bootstrap
Sun Jul 12, 2026 2:02 pm
Forum: Assigned
Topic: [raiguard][2.1.8] Fluid is not shared evenly
Replies: 65
Views: 18584

Re: [raiguard][2.1.8] Fluid is not shared evenly




non-sucking machines could simply be treated as a pipeline segment with an internal buffer size large enough to hold at least one (or even more) craft's worth of fluid. This would solve the issue of lacking a crafting buffer while keeping the pass-through connection fully operational.The only ...
by Bootstrap
Thu Jul 02, 2026 10:34 pm
Forum: Assigned
Topic: [raiguard][2.1.8] Fluid is not shared evenly
Replies: 65
Views: 18584

Re: [raiguard][2.1.8] Fluid is not shared evenly


Give the buildings a dummy pipe segment internally, or whatever, so they can pull in the same way non-passthrough buildings do.


I reread the FFF, and I guess this is how the system worked before?

My thinking now is that the change to remove the internal fluid buffer was just unnecessary to ...
by Bootstrap
Tue Jun 30, 2026 4:39 pm
Forum: Assigned
Topic: [raiguard][2.1.8] Fluid is not shared evenly
Replies: 65
Views: 18584

Re: [raiguard][2.1.8] Fluid is not shared evenly


I have to disagree with making this model strictly global for all machines, as doing so would seriously limit flexibility for overhaul mods. Keeping it as a toggleable property allows modders to design unique batch-processing setups and complex factories that actually rely on discrete buffers ...
by Bootstrap
Tue Jun 30, 2026 4:20 pm
Forum: Assigned
Topic: [raiguard][2.1.8] Fluid is not shared evenly
Replies: 65
Views: 18584

Re: [raiguard][2.1.8] Fluid is not shared evenly


While the pass-through fluid mechanic makes thruster control feel more "casual", it is definitely user-friendly and serves as a great entry point. Early space platforms are notoriously clumsy and prone to smashing into asteroids if they go too fast. For a general audience or a first playthrough ...
by Bootstrap
Tue Jun 30, 2026 3:24 pm
Forum: Assigned
Topic: [raiguard][2.1.8] Fluid is not shared evenly
Replies: 65
Views: 18584

Re: [raiguard][2.1.8] Fluid is not shared evenly


[*] The thruster logic remains a complex puzzle: The idea that reading pipeline fullness directly via wires makes space platform throttling "too simple" is a misconception. The relationship between thrust and pipeline fullness is non-linear . A simple wire connection to a pump with a fixed ...
by Bootstrap
Tue Jun 30, 2026 2:39 pm
Forum: Assigned
Topic: [raiguard][2.1.8] Fluid is not shared evenly
Replies: 65
Views: 18584

Re: [raiguard][2.1.8] Fluid is not shared evenly



non-sucking machines could simply be treated as a pipeline segment with an internal buffer size large enough to hold at least one (or even more) craft's worth of fluid. This would solve the issue of lacking a crafting buffer while keeping the pass-through connection fully operational.The only ...
by Bootstrap
Tue Jun 30, 2026 3:45 am
Forum: Assigned
Topic: [raiguard][2.1.8] Fluid is not shared evenly
Replies: 65
Views: 18584

Re: [raiguard][2.1.8] Fluid is not shared evenly


I am throwing my voice into the pile here too to say that I like the way passthroughs work now, and that maybe input-only pipes could be changed to act in a similar way to make them consistent.

My favourite use of the new passthrough pipes thus far has been that you can limit a thruster's fuel by ...
by Bootstrap
Fri Jun 26, 2026 4:16 pm
Forum: Assigned
Topic: [raiguard][2.1.8] Fluid is not shared evenly
Replies: 65
Views: 18584

Re: [2.1.8] Fluid is not shared evenly


It does occur to me that removing the active sucking behavior from ALL fluid intakes would also make the system mechanically consistent, and you just need to put pumps in front of everything you want to have sucking power. But isn't that also a situation that the 2.0 fluid overhaul was meant to ...
by Bootstrap
Fri Jun 26, 2026 2:41 pm
Forum: Assigned
Topic: [raiguard][2.1.8] Fluid is not shared evenly
Replies: 65
Views: 18584

Re: [2.1.8] Fluid is not shared evenly


This was completely intentional and I thought it was a neat trade-off, but I have seen nothing but negative reactions to this, so I will look into solutions.

I should note, however, that even if I change EM plants to suck actively like directional connections, they won't be able to self-balance ...
by Bootstrap
Thu Oct 04, 2018 4:16 pm
Forum: Ideas and Suggestions
Topic: Other fuel options
Replies: 9
Views: 5991

Re: Other fuel options

But, if you (or I) were able to make a fluid-powered boiler that could run on any liquid oil product using a separate hookup, could you then assign a fuel value to 500 degree steam to consume it and make 135 degree steam? Or, would it be better (as a first mod/rough draft) to make recipes for a ...
by Bootstrap
Wed Oct 03, 2018 9:26 pm
Forum: Ideas and Suggestions
Topic: Other fuel options
Replies: 9
Views: 5991

Other fuel options

I'd like to see a boiler that uses petroleum gas to make steam. It would have the same hookup points as the heat exchanger, but would accept a pipe for gas instead of a heat pipe.
I'd also love a recipe for turning cold steam into hot steam with heat exchangers, and an optional water-cold steam ...

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