Search found 9 matches
- Wed Jul 01, 2020 6:48 pm
- Forum: Ideas and Suggestions
- Topic: A few suggestions
- Replies: 5
- Views: 3411
Re: A few suggestions
Also I guess its after all those years balanced-like what amounts of ores etc. on which settings appear - and if u add recycling, wouldn't that need an overhaul of all ressource-patch-ratio's since suddenly you can re-use some percentage of the raw-ressources?
I dare say that this is a bit of ...
- Wed Jul 01, 2020 2:49 pm
- Forum: Ideas and Suggestions
- Topic: A few suggestions
- Replies: 5
- Views: 3411
Re: A few suggestions
Thank you for the comments!
The ideas around the increased power complexity are meant to contribute to the realism factor. I hate seeing that the whole (mega-)base receives its power from a few small poles, especially if we have medium and large ones too! Yes, these bigger poles increase the ...
The ideas around the increased power complexity are meant to contribute to the realism factor. I hate seeing that the whole (mega-)base receives its power from a few small poles, especially if we have medium and large ones too! Yes, these bigger poles increase the ...
- Wed Jul 01, 2020 10:16 am
- Forum: Ideas and Suggestions
- Topic: A few suggestions
- Replies: 5
- Views: 3411
A few suggestions
Hello,
I'm a long-time Factorio fan, and have been reading the FFFs for more than 2 years now.
Big applause and cheers to the devs for an awesome game!
I have a few ideas/suggestions which I think would improve the game a lot:
1. Add limits to how much power can be transferred between electric ...
I'm a long-time Factorio fan, and have been reading the FFFs for more than 2 years now.
Big applause and cheers to the devs for an awesome game!
I have a few ideas/suggestions which I think would improve the game a lot:
1. Add limits to how much power can be transferred between electric ...
- Sat Aug 10, 2019 8:08 am
- Forum: News
- Topic: Friday Facts #307 - 0.17 stable candidate
- Replies: 83
- Views: 45178
Re: Friday Facts #307 - 0.17 stable candidate
Declaring 0.17 stable after sneaking the oil changes in. ... A questionable move, but outstanding.
"sneaking"?!
How could it be less sneaky than that two FFF with their associated Forum threads?
That random oil changes have generated as much drama, as i would have expected to happen for a ...
- Fri Aug 09, 2019 8:46 am
- Forum: News
- Topic: Friday Facts #305 - The Oil Changes
- Replies: 971
- Views: 386466
Re: Friday Facts #305 - The Oil Changes
Burn it in engines, use it up lubricating machines.
I read somewhere, someone was going on about steam trains (coal/wood & water) Diesel (heavy oil for burning & light oil for lubrication) Would be fun.
-jim lee
Sorry if my previous post sounded a bit harsh or like a rant.
Didn't mean to ...
- Tue Aug 06, 2019 8:22 am
- Forum: News
- Topic: Friday Facts #305 - The Oil Changes
- Replies: 971
- Views: 386466
Re: Friday Facts #305 - The Oil Changes
Hello,
I've been constantly reading the forums and the FFFs for years now.
IMHO, I'm not in the "megabase-builder"-category, but nor am I a novice. I've done most of the achievements in Factorio (all except for 3 or maybe 4) and I have no issues with building a 60-120 SPM base.
I didn't have any ...
I've been constantly reading the forums and the FFFs for years now.
IMHO, I'm not in the "megabase-builder"-category, but nor am I a novice. I've done most of the achievements in Factorio (all except for 3 or maybe 4) and I have no issues with building a 60-120 SPM base.
I didn't have any ...
- Mon Jun 18, 2018 4:15 pm
- Forum: Releases
- Topic: Version 0.16.51
- Replies: 121
- Views: 106940
Re: Version 0.16.51
YAY!Loewchen wrote:16.51 is stable and therefore not under experimental.
- Tue Jun 12, 2018 1:26 pm
- Forum: Releases
- Topic: Version 0.16.50
- Replies: 22
- Views: 26797
Re: Version 0.16.50
There's nothing wrong with 0.16.101 as far as software versioning goes...eradicator wrote:Only 49 to go until they run out of version numbers and must release 0.17 \o/.
- Tue Jun 12, 2018 9:12 am
- Forum: Releases
- Topic: Version 0.16.50
- Replies: 22
- Views: 26797
Re: Version 0.16.50
Any chance that this build will be "promoted" as the new 0.16 "stable" ?
There are many fixes over 0.16.36
There are many fixes over 0.16.36
