Search found 3 matches

by Alexandrus
Wed Feb 04, 2015 11:07 pm
Forum: Ideas and Suggestions
Topic: Fighting with progress
Replies: 7
Views: 3049

Re: Fighting with progress

Thinking about it...it seems one could increase the probability of "base founding" with pollution.
by Alexandrus
Tue Feb 03, 2015 5:33 pm
Forum: Ideas and Suggestions
Topic: Fighting with progress
Replies: 7
Views: 3049

Re: Fighting with progress

@Marconos: No lasers? I admit, thats indeed hard:-) Do you mean turrent updates? I don't know what turrent pushes are. I will play around more with the bots, maybe thats enough a replacement for an atillery. @Nemoricus: I have a savegame where I build a laser wall around a really large area. It beco...
by Alexandrus
Mon Feb 02, 2015 8:01 pm
Forum: Ideas and Suggestions
Topic: Fighting with progress
Replies: 7
Views: 3049

Fighting with progress

I know that a mod like for example dytech offers more difficult biters, but I would approach this without game changing modifications. The current issues with fight I have are: 1. The biters are predictable, they always follow the same path 2. Once you destroyed nearby bases, you have no further att...

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