Search found 5 matches

by HadrionClifton
Sat Aug 01, 2020 6:50 pm
Forum: General discussion
Topic: Blueprint Library Feedback
Replies: 42
Views: 13051

Re: Blueprint Library Feedback

(Using the most recent version, 0.18.40 as of writing) When you create a BP, it is stored in your inventory by default. If you place in in the hotbar, it creates a reference to the BP in your inventory. When you then move it from your inventory to the BPL, the storage gets moved, and the quickbar re...
by HadrionClifton
Fri Jul 17, 2020 11:12 pm
Forum: Ideas and Suggestions
Topic: Some tweaks to existing UI and (duplicate) add pan/zoom to blueprint preview
Replies: 0
Views: 631

Some tweaks to existing UI and (duplicate) add pan/zoom to blueprint preview

TL;DR Some tweaks to existing UI and (duplicate) add pan/zoom to blueprint preview What ? I used the `/editor` for the first time since the GUI update, and only after 10+ hours I noticed you could actually drag the window. According to the styles of the rest of the GUI, draggable frames have the ve...
by HadrionClifton
Mon Jun 11, 2018 1:49 am
Forum: Mods
Topic: [0.16] Teleportation
Replies: 62
Views: 36720

Re: [0.16] Teleportation

First of all, this mod is great for getting around my base. I never had any problems until now: I have a creative save (with creative mode) for testing purposes and I have some teleport beacons for getting around. However, when I reloaded the save today, the mod does not seem to recognise already pl...

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