TL;DR
I would like to suggest adding a specific "Planet" category in the "Explore" page in the "Mods" menu.
What?
Adding a "Planet" category would filter out all the Mods that mention planets, planes, plan or any other words "Planet" might contain, making it easier to find specifically ...
Search found 7 matches
- Sat Feb 15, 2025 6:38 pm
- Forum: Ideas and Suggestions
- Topic: "Planet" Section in Mod portal
- Replies: 0
- Views: 182
- Thu Oct 17, 2024 4:45 pm
- Forum: Ideas and Suggestions
- Topic: Copy recipe output to filter of storage chest (QoL: Copy recipe From Assembling Machine to additional entities)
- Replies: 62
- Views: 16644
Suggestion for "Paste Logistic Settings"
Hello!
I'd like to suggest adding this as a function to the base game https://mods.factorio.com/mod/paste-logistic-settings
It lets you shift right click an assembler and shift left click (like a requester chest) on inserters and storage boxes to add filters to the storage boxes for the item being ...
I'd like to suggest adding this as a function to the base game https://mods.factorio.com/mod/paste-logistic-settings
It lets you shift right click an assembler and shift left click (like a requester chest) on inserters and storage boxes to add filters to the storage boxes for the item being ...
- Tue Aug 13, 2024 7:49 pm
- Forum: Technical Help
- Topic: Game freezing up
- Replies: 3
- Views: 594
Re: Game freezing up
I'm pretty sure this is the log you are looking for.
Running migration script for version 0.6.135
357.593 Error CachedChangelog.cpp:37: Failed to parse changelog for mod Zombie Horde: invalid changelog file, error on line 28, category line does not end with colon.
364.389 Info AppManager.cpp:1426 ...
Running migration script for version 0.6.135
357.593 Error CachedChangelog.cpp:37: Failed to parse changelog for mod Zombie Horde: invalid changelog file, error on line 28, category line does not end with colon.
364.389 Info AppManager.cpp:1426 ...
- Tue Aug 13, 2024 7:08 pm
- Forum: Technical Help
- Topic: Game freezing up
- Replies: 3
- Views: 594
Re: Game freezing up
The game does not crash after removing the "Zombie Horde" Mod.
- Tue Aug 13, 2024 7:05 pm
- Forum: Technical Help
- Topic: Game freezing up
- Replies: 3
- Views: 594
Game freezing up
Hello!
My game has frozen a couple of minutes after the current save. No bug report is generated as the game just stops "answering".
I think I have narrowed it down to one of my miners getting destroyed. I believe it's the "Zombie Horde" mod. https://mods.factorio.com/mod/ZombieHorde
I will also ...
My game has frozen a couple of minutes after the current save. No bug report is generated as the game just stops "answering".
I think I have narrowed it down to one of my miners getting destroyed. I believe it's the "Zombie Horde" mod. https://mods.factorio.com/mod/ZombieHorde
I will also ...
- Thu Jun 07, 2018 9:18 pm
- Forum: Technical Help
- Topic: 0.16.48 Massive lag when placing blueprints
- Replies: 3
- Views: 971
Re: 0.16.48 Massive lag when placing blueprints
4 minutes after I posted mine 
Was there a fix??

Was there a fix??
- Thu Jun 07, 2018 6:35 pm
- Forum: Technical Help
- Topic: 0.16.48 Massive lag when placing blueprints
- Replies: 3
- Views: 971
0.16.48 Massive lag when placing blueprints
Hello doctor!
I got this itch..
We're trying to do a LTN based BANGELS (Bobs & Angels) base. And now we are running into UPS problems, which we were hoping you could maybe help with.
Our second issue is, just 10 minutes ago I placed a blueprint, no problem. 5 minutes later I get a MASSIVE lag ...
I got this itch..
We're trying to do a LTN based BANGELS (Bobs & Angels) base. And now we are running into UPS problems, which we were hoping you could maybe help with.
Our second issue is, just 10 minutes ago I placed a blueprint, no problem. 5 minutes later I get a MASSIVE lag ...