Search found 25 matches

by eneng
Wed Nov 14, 2018 6:16 pm
Forum: Ideas and Requests For Mods
Topic: Assembling machines and furnaces have direct output
Replies: 3
Views: 1768

Re: Assembling machines and furnaces have direct output

Tarrke wrote: ↑
Wed Nov 14, 2018 2:23 pm
You can use any loader mod tuo achieve this.

For examples:
https://mods.factorio.com/mods/Optera/LoaderRedux
https://mods.factorio.com/mod/add-loader
thanks for the reply, i just know that thing called loader, thanks again
by eneng
Wed Nov 14, 2018 6:26 am
Forum: Ideas and Requests For Mods
Topic: Assembling machines and furnaces have direct output
Replies: 3
Views: 1768

Assembling machines and furnaces have direct output

hi, sorry for my bad english, you know, in early games burner drill and electric drill have direct output, you can place it next to the furnace and you do not require inserter to do it, i like to request that for Assembling machines and furnaces, for reference this is picture Burner_drill_to_chest B...
by eneng
Wed Nov 14, 2018 6:09 am
Forum: Ideas and Suggestions
Topic: my ideas and suggestion for next update
Replies: 3
Views: 1231

my ideas and suggestion for next update

sorry for my bad english, this is my some ideas for next update : 1.more detailed mod browser, who upload it, and add checkbox "show avaliable to use only" 2.able to build ghost building even you dont have actual item in your inventory, like drag items from craft menu to "the world&qu...
by eneng
Wed Nov 14, 2018 1:02 am
Forum: Ideas and Requests For Mods
Topic: belt act as electric pole mod request
Replies: 14
Views: 5119

Re: belt act as electric pole mod request

thanks for reply, i have test it, but the spliter that you show in screenshot do not show up, this is my : Untitled.jpg did it require some research to unlock? or dependency on other mod? and thanks again for the hardwork My bad, here must be technology research, but I forgot to make it. i wondered...
by eneng
Tue Nov 13, 2018 7:00 pm
Forum: Gameplay Help
Topic: is there any way to save blueprint as file
Replies: 2
Views: 1915

Re: is there any way to save blueprint as file

The blueprint window selected from below the mini-map (or default B, at least in English games) has two parts where you can share blueprints. The right half is used to share blue prints between games on the same computer. The left half is for sharing blueprints in an online game. share? that point ...
by eneng
Tue Nov 13, 2018 6:45 pm
Forum: Gameplay Help
Topic: how to update a blueprint?
Replies: 2
Views: 1351

Re: how to update a blueprint?

Greybeard_LXI wrote: ↑
Tue Nov 13, 2018 4:53 pm
The easiest way I know is to create a new one and delete the old. Then add it to the book and replace the book in the shared blueprints.
ah thanks, turn out you can edit the current blue print
by eneng
Mon Nov 12, 2018 11:09 pm
Forum: Gameplay Help
Topic: how to update a blueprint?
Replies: 2
Views: 1351

how to update a blueprint?

sorry for my bad english,
i have a blueprint,
but because of some reason i upgrade it,
but how to replace it with new one?
by eneng
Mon Nov 12, 2018 6:06 pm
Forum: Gameplay Help
Topic: is there any way to save blueprint as file
Replies: 2
Views: 1915

is there any way to save blueprint as file

hi, sorry for my bad english, i quite dont like i must alt+tab then copy from txt file, then alt+tab again, then paste, it will be nice if there any mod or future feature that you can save or load blurprint directly from the game, and other is, is there any simulator or app or online editor for blue...
by eneng
Mon Nov 12, 2018 1:16 pm
Forum: General discussion
Topic: creative / sandbox mode
Replies: 2
Views: 1970

Re: creative / sandbox mode

Koub wrote: ↑
Mon Nov 12, 2018 1:13 pm
You want the creative mod, I think :
https://mods.factorio.com/mod/creative-mode-fix
owh thank you, i though that vanilla game, thanks again
by eneng
Mon Nov 12, 2018 1:06 pm
Forum: General discussion
Topic: creative / sandbox mode
Replies: 2
Views: 1970

creative / sandbox mode

hi, sorry for my bad english,
i found this on some youtube video, i forgot witch one,
the iron ore and coal come from nothing,
and iron plate gone to nowhere,
how doing that?
i like to make my own schematic and that thing will help me alot.
by eneng
Mon Nov 12, 2018 3:59 am
Forum: Ideas and Requests For Mods
Topic: belt act as electric pole mod request
Replies: 14
Views: 5119

Re: belt act as electric pole mod request

that was i looking for, i test it, but: -there only basic yellow belt, red and blue do not exist yet, -default belt create 1 you get 2, your mod create 1 you get 1, i like craft like the default( get 2) the mod is great, thanks again edit : i forgot, request for spliter and underground belt too, so...
by eneng
Sun Nov 11, 2018 10:47 am
Forum: Ideas and Requests For Mods
Topic: 2x2 Electric Furnaces Mod, please someone update
Replies: 3
Views: 1588

Re: 2x2 Electric Furnaces Mod, please someone update

vjbone wrote: ↑
Sun Nov 11, 2018 8:29 am
I can but not today, maybe after 12.11
ah thanks, i really appreciate it.
by eneng
Sun Nov 11, 2018 7:28 am
Forum: Ideas and Requests For Mods
Topic: belt act as electric pole mod request
Replies: 14
Views: 5119

Re: belt act as electric pole mod request

that was i looking for, i test it, but: -there only basic yellow belt, red and blue do not exist yet, -default belt create 1 you get 2, your mod create 1 you get 1, i like craft like the default( get 2) the mod is great, thanks again edit : i forgot, request for spliter and underground belt too, so...
by eneng
Sun Nov 11, 2018 3:02 am
Forum: Ideas and Requests For Mods
Topic: belt act as electric pole mod request
Replies: 14
Views: 5119

Re: belt act as electric pole mod request

but please change the recipe for yellow belt, from 1 gear + 1 iron plate + 1 copper into 3 iron plate + 1 copper, why?, because of the early game the machine only able to process 2 ingredients, Making the basic belt an ingredient used to make a new, conductive version would be a cleaner solution to...
by eneng
Sun Nov 11, 2018 1:02 am
Forum: Ideas and Requests For Mods
Topic: belt act as electric pole mod request
Replies: 14
Views: 5119

Re: belt act as electric pole mod request

that was i looking for, i test it, but: -there only basic yellow belt, red and blue do not exist yet, -default belt create 1 you get 2, your mod create 1 you get 1, i like craft like the default( get 2) the mod is great, thanks again edit : i forgot, request for spliter and underground belt too, so...
by eneng
Sat Nov 10, 2018 2:17 pm
Forum: Ideas and Requests For Mods
Topic: belt act as electric pole mod request
Replies: 14
Views: 5119

Re: belt act as electric pole mod request

at that game, you just need to lay the road and the electric will transfer automatically to the buildings, i like that feature be implemented in this game, you just need to lay belt and near inserter and assembly machine will get electricity from the belt (you still need electricity from generators...
by eneng
Sat Nov 10, 2018 5:03 am
Forum: Ideas and Requests For Mods
Topic: belt act as electric pole mod request
Replies: 14
Views: 5119

belt act as electric pole mod request

sorry for my bad english, i recently play SimCity(2013), at that game, you just need to lay the road and the electric will transfer automatically to the buildings, i like that feature be implemented in this game, you just need to lay belt and near inserter and assembly machine will get electricity f...
by eneng
Sat Nov 10, 2018 4:44 am
Forum: Ideas and Requests For Mods
Topic: 2x2 Electric Furnaces Mod, please someone update
Replies: 3
Views: 1588

2x2 Electric Furnaces Mod, please someone update

hi, sorry for my bad english,
sorry if i put in wrong section,
i like to use this mod, but it not support 1.16,
can someone update it?, thanks
by eneng
Mon Oct 22, 2018 3:30 pm
Forum: Ideas and Requests For Mods
Topic: request for "the sims mode"
Replies: 6
Views: 2126

Re: request for "the sims mode"

As far as I am aware 0.17 will be released when it's ready enough; I don't believe that there's any particular date planned yet. I've not played around at all with the AI stuff in Factorio or elsewhere; I have neither the skill nor inclination to write such a mod. Also, in late game you generally u...
by eneng
Sun Oct 21, 2018 5:41 pm
Forum: Ideas and Requests For Mods
Topic: request for "the sims mode"
Replies: 6
Views: 2126

Re: request for "the sims mode"

One part of what you want to achieve is easy (using the mathematical definition of trivial :) ), in the sense that @canidae has built Brave New World , which does a large part of what you're asking for; catching a player's commands, and queuing them to be performed (in the case of Brave New World, ...

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