I can only design the game around what I enjoy, and I just don't enjoy having to keep track of a huge number of unique recipes, which all work technically basically the same... Easy to learn, hard to master.
Love it! So glad this is the the general approach by the devs. I'm somewhat surprised by ...
Search found 3 matches
- Sat Sep 16, 2023 3:50 am
- Forum: News
- Topic: Friday Facts #376 - Research and Technology
- Replies: 368
- Views: 95241
- Sat Sep 09, 2023 1:16 am
- Forum: News
- Topic: Friday Facts #375 - Quality
- Replies: 838
- Views: 233575
Re: Friday Facts #375 - Quality
RNG is fine since it's only random at small scale and at large scale the statistics turn randomness into proportions, just like for nuclear.
My concern is with the intermediate quality levels. Normal quality is fun, Legendary quality is fun, but the inbetween qualities feel like they'd be a chore ...
My concern is with the intermediate quality levels. Normal quality is fun, Legendary quality is fun, but the inbetween qualities feel like they'd be a chore ...
- Sat Jun 02, 2018 1:26 am
- Forum: News
- Topic: Friday Facts #245 - Campaign concept
- Replies: 167
- Views: 72016
Re: Friday Facts #245 - Campaign concept
The Purple and Yellow science packs are too confusing, as they pretty much fulfill the same role. Progression of Red -> Green -> Blue is clear with Gray also being clear as a military side-tier that you don't need if there are no biters (until endgame). However, Purple and Yellow both happen at the ...