TL;DR
Turret range + or - depending on them being on top or bottom of a cliff.
Turret Range & Cliffs
I'm suggesting adding a bonus to turret range when placed above a cliff, in the direction of "down the cliff". And a reduction in turret range when placed at the foot of a cliff & trying to ...
Search found 5 matches
- Wed Jun 06, 2018 7:41 pm
- Forum: Ideas and Suggestions
- Topic: Turret Range & Cliffs
- Replies: 0
- Views: 890
- Wed Jun 06, 2018 6:52 pm
- Forum: General discussion
- Topic: About cliffs
- Replies: 29
- Views: 14564
Re: About cliffs
somethin just like this?vanatteveldt wrote:Is it implementable? Hell yeah

- Sun Jun 03, 2018 10:22 am
- Forum: General discussion
- Topic: About cliffs
- Replies: 29
- Views: 14564
AoE2
yea it sounds like you WANT to sound like you know what you're talking about, but you really dont. but this would be an EASY change to the game WITHOUT adding map-wide height scores or anything like that. beacons add buffs to things, no reason a cliff cant add to range. or subtract. or whatever.
- Sun Jun 03, 2018 10:14 am
- Forum: General discussion
- Topic: About cliffs
- Replies: 29
- Views: 14564
Re: About cliffs
I disagree.
Turrets are not actually limited by how far they can shoot. They are limited by their sensor instead.
This change makes no sense. I mean, these are gun turrets and there can be only one reason they can't reach far.
It would also be unimaginably hard to implement I believe.
idk about ...
- Fri Jun 01, 2018 5:48 am
- Forum: General discussion
- Topic: About cliffs
- Replies: 29
- Views: 14564
Re: About cliffs
I think it would be awesome if Turrets could get a bonus to range when on top of a cliff. And a penalty when below one. Like this:
https://i.imgur.com/PBLeJYW.jpg
Perhaps researchable bullet trajectory something or other. Coriolis research lol idk. But i think it would be a cool way to bring ...
https://i.imgur.com/PBLeJYW.jpg
Perhaps researchable bullet trajectory something or other. Coriolis research lol idk. But i think it would be a cool way to bring ...