Search found 11 matches
- Wed Jan 08, 2025 1:04 am
- Forum: Ideas and Suggestions
- Topic: Unintended extra click when setting up recipes due to the "Quality" dropdown.
- Replies: 60
- Views: 5956
- Tue Dec 10, 2024 3:48 pm
- Forum: Ideas and Suggestions
- Topic: Master Settings / Startup ressources slider / shuffle resources
- Replies: 36
- Views: 16520
Re: Master Settings / Startup ressources slider / shuffle resources
Can this be considered for Factorio 2.1? I could stop spamming this if we'd get at least some negative feedback from the devs/mods about this suggestion.
- Sat Dec 07, 2024 10:48 pm
- Forum: Duplicates
- Topic: Infinite research: bonus display bug
- Replies: 1
- Views: 162
Infinite research: bonus display bug
For example, when hovering over Stronger explosives 10 (first in queue) I see: Rocket Damage +50% [+330% -> +380%]. Now, if I hover over rocket damage for Stronger Explosives 11 (2nd in queue), I get the same values: +50% [+330% -> +380%].
- Mon Oct 21, 2024 6:23 pm
- Forum: Ideas and Suggestions
- Topic: Master Settings / Startup ressources slider / shuffle resources
- Replies: 36
- Views: 16520
Re: Master Settings / Startup ressources slider / shuffle resources
Yet another bump ![Sad :(](./images/smilies/icon_e_sad.gif)
![Sad :(](./images/smilies/icon_e_sad.gif)
- Fri May 24, 2024 3:10 pm
- Forum: Ideas and Suggestions
- Topic: Master Settings / Startup ressources slider / shuffle resources
- Replies: 36
- Views: 16520
Re: Master Settings / Startup ressources slider / shuffle resources
I know I am doing a bump, but I feel that this should make it into Factorio 2.0.
Thanks <3
Thanks <3
- Sat Sep 02, 2023 11:35 am
- Forum: Ideas and Suggestions
- Topic: Master Settings / Startup ressources slider / shuffle resources
- Replies: 36
- Views: 16520
Re: Master Settings / Startup ressources slider / shuffle resources
Sorry to bump on this, but with the new QoL ideas featured in the previous FFF, I think this could be a good addition as well.
- Sun Nov 20, 2022 2:26 pm
- Forum: PyMods
- Topic: pY Alternative Energy - Discussion
- Replies: 181
- Views: 102184
Re: pY Alternative Energy - Discussion
I see that boilers/machines using coke stacks instead of just coke do not produce Ash. I think this is a bug, right?
- Fri Jan 17, 2020 9:23 pm
- Forum: News
- Topic: Friday Facts #330 - Main menu and File Share Shenanigans
- Replies: 94
- Views: 46890
Re: Friday Facts #330 - Main menu and File Share Shenanigans
I think it would be the right moment to implement viewtopic.php?f=6&t=65715&p=402545 (master sliders for resources), given the menu rework.
- Thu Sep 19, 2019 3:35 pm
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3893
- Views: 1520786
Re: Bugs & FAQ
Not sure if this is a bug in Factorio or in Angels Bio Processing (or maybe it's not even a bug?), but if I pick-up a Seed Extractor using right-click while it is working I almost never get my let's say Desert Garden back. I am doing the "Advanced Desert Garden Cultivation" which is supposed to give ...
- Thu Feb 28, 2019 12:21 am
- Forum: Ideas and Suggestions
- Topic: Master Settings / Startup ressources slider / shuffle resources
- Replies: 36
- Views: 16520
Slider for all values of Frequency/Size/Richness
TL;DR
Ability to change all values of Frequency/Size/Richness, from top to bottom, with 3 global sliders.
What ?
Add a "global" slider on top of iron ore (or at the very bottom) in which we can set the value to whatever we want. When it was a drop down, I used to click -> Home or click -> End ...
Ability to change all values of Frequency/Size/Richness, from top to bottom, with 3 global sliders.
What ?
Add a "global" slider on top of iron ore (or at the very bottom) in which we can set the value to whatever we want. When it was a drop down, I used to click -> Home or click -> End ...
- Thu May 24, 2018 5:03 pm
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3893
- Views: 1520786
Re: Bugs & FAQ
In Bobs/Angels I am able to research Thermal Refining which enables me to build the Ore Refinery, but the Advanced Electronics 2 is not yet researched, and I'm unable to build Electronic Circuit Boards which are used to build the Ore Refinery. Is this a bug in Angel's Refining? Shouldn't Researching ...