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by identity0
Sat Jul 28, 2018 6:10 pm
Forum: Modding help
Topic: Game crash with more than 65535 items
Replies: 2
Views: 1005

Game crash with more than 65535 items

If I set the rocket-launch-product of an item to a stack of more than 65535 items, the game will crash with this error:

Value outside of range at property tree at ROOT.item.my-item.rocket-launch-product[1]

This works fine:
item.rocket_launch_product = {"my-rocket-result", 65535}

but this doesn ...
by identity0
Sun May 20, 2018 2:14 pm
Forum: Mods
Topic: Best gameplay-changing mods?
Replies: 4
Views: 4053

Re: Best gameplay-changing mods?

darkfrei wrote: Did you tried Frozen World?
No, I haven't, looks interesting though
by identity0
Sun May 20, 2018 1:37 am
Forum: Mods
Topic: Best gameplay-changing mods?
Replies: 4
Views: 4053

Re: Best gameplay-changing mods?


Best gameplay-changing mods?
I'd suggest you try AAI Industries . I've been using it on my most recent playthrough and it manages to give the game a whole new feel while leaving the core gameplay basically untouched. It makes tech progression feel a lot more natural than vanilla IMO, but be ...
by identity0
Sat May 19, 2018 4:15 pm
Forum: Mods
Topic: Best gameplay-changing mods?
Replies: 4
Views: 4053

Best gameplay-changing mods?

I've been playing Factorio for some time now and I was looking for a new experience. I've already launched the rocket once. I tried Bob's and Angel's but I think they're too much for me. Are there good simple gameplay-changing mods, maybe that just add one new structure or tech or something.

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