Search found 3 matches

by sbenza
Tue May 22, 2018 8:04 pm
Forum: Resolved Problems and Bugs
Topic: [Rseding91] [0.16.36] Crash with specific mods: " Technology::getNumResearchUnits()"
Replies: 8
Views: 3511

Re: [Rseding91] [0.16.36] Crash with specific mods: " Technology::getNumResearchUnits()"

I wanted to report that something changed in the mods and this no longer fails for me.
by sbenza
Mon May 14, 2018 8:48 pm
Forum: Resolved Problems and Bugs
Topic: [Rseding91] [0.16.36] Crash with specific mods: " Technology::getNumResearchUnits()"
Replies: 8
Views: 3511

Re: [16.36] Crash with specific mods: " Technology::getNumResearchUnits()"

It crashes on creating a new game. Attached the mods I currently have active, but it fails with a much smaller set. The list is posted above.
by sbenza
Mon May 14, 2018 4:39 pm
Forum: Resolved Problems and Bugs
Topic: [Rseding91] [0.16.36] Crash with specific mods: " Technology::getNumResearchUnits()"
Replies: 8
Views: 3511

[Rseding91] [0.16.36] Crash with specific mods: " Technology::getNumResearchUnits()"

Factorio itself is crashing with a segfault when starting a new game or loading an old one when BlackMarket and Omnimatter mods are both loaded.


47.624 Error CrashHandler.cpp:520: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
#0 0x0000000100a1a572 in Logger ...

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