Search found 11 matches

by XkyDiver
Mon Mar 03, 2025 3:17 pm
Forum: Releases
Topic: Version 2.0.36
Replies: 15
Views: 6065

Re: Version 2.0.36


Currently, the stable version is 2.0.32. So if you don't have experimental updates enabled, you won't see the changes in this update yet.



Are you sure you have the update? It could still be an experimental only


Thank you both for the prompt response. I look forward to this change hitting ...
by XkyDiver
Thu Feb 27, 2025 4:15 am
Forum: Releases
Topic: Version 2.0.36
Replies: 15
Views: 6065

Re: Version 2.0.36

Will I need to start a new game to get the new Decider Combinator functionality? I don't seem to have the little pencil icon on mine. :(
by XkyDiver
Fri Jul 17, 2020 10:51 pm
Forum: News
Topic: Friday Facts #356 - Blueprint library for real
Replies: 123
Views: 68587

Re: Friday Facts #356 - Blueprint library for real

Chiming in with support and care for Kovarex. Thank you for sharing your struggles!
by XkyDiver
Sat Mar 28, 2020 1:17 am
Forum: Releases
Topic: Version 0.18.15
Replies: 17
Views: 15317

Re: Version 0.18.15

The process still does not allow a player to move while setting Logistic slots, and clicking off of the sliders window will close the slot without setting a request, unlike the previous behavior of setting slots on a Constant Combinator.

"heh" or not, there is an additional step that I have to take ...
by XkyDiver
Sun Mar 22, 2020 8:33 pm
Forum: Releases
Topic: Version 0.18.15
Replies: 17
Views: 15317

Re: Version 0.18.15

It drives me nuts that I can no longer perform Logistics requests while moving!

Previously, I could be running from one part of my base to the other, click on a logistics tab, set the request and the sliders using only the mouse, and continue moving with the WASD keys.

Now, clicking on a slot in ...
by XkyDiver
Sat Mar 21, 2020 12:47 am
Forum: Resolved Problems and Bugs
Topic: [0.18.14] Blueprints won't delete
Replies: 5
Views: 3698

Re: [0.18.14] Blueprints won't delete

This also occurs for Upgrade Planners or Deconstruction Planners.

If you are inside the interface of any building/vehicle, such that you can access your inventory, if you right-click the Blueprint or Planner and then click the red Trash Can icon, the Blueprint or Planner in question will not ...
by XkyDiver
Sun Jul 21, 2019 7:28 pm
Forum: News
Topic: Friday Facts #304 - Small bugs; Big changes
Replies: 668
Views: 280958

Re: Friday Facts #304 - Small bugs; Big changes



I did try to point out why each of the solutions I have read and described in my post are not better than the proposed solution. Which solution would you prefer and how can you answer my problem with it

What about my proposal to leave both oil processing recipes alone, but introduce an earlier ...
by XkyDiver
Sat Jul 20, 2019 5:10 am
Forum: News
Topic: Friday Facts #304 - Small bugs; Big changes
Replies: 668
Views: 280958

Re: Friday Facts #304 - Small bugs; Big changes

We got the awesome (and optional) Rail-Building tutorials--why not make an equally awesome (and equally optional) Refineries Tutorial instead?

Changing the inputs/outputs like this feels really heavy-handed and short-sighted. I do not support these proposed changes!
by XkyDiver
Wed May 15, 2019 4:09 pm
Forum: Releases
Topic: Version 0.17.39
Replies: 11
Views: 11906

Re: Version 0.17.39

Or perhaps even associating the colors with the named station? So if I set up a station "Iron Ore Loading," and color it a particular way, then create another train stop and select that name from the list, it auto-populates with the same color?
by XkyDiver
Sat May 12, 2018 9:02 pm
Forum: Duplicates
Topic: Nuclear Fuel and Productivity Modules
Replies: 3
Views: 2511

Re: Nuclear Fuel and Productivity Modules

Very sorry. My use of the Search function didn't turn that up! Is it possible to delete this topic?
by XkyDiver
Sat May 12, 2018 8:48 pm
Forum: Duplicates
Topic: Nuclear Fuel and Productivity Modules
Replies: 3
Views: 2511

Nuclear Fuel and Productivity Modules

Nuclear Fuel currently resides in the "Intermediate Products" tab. Attempting to install a Productivity Module in a Centrifuge with this recipe receives the message "Productivity modules are only usable on intermediate products." It's not technically a bug, but I found it amusing! :)

Go to advanced search