Save available at => https://drive.google.com/file/d/1cmsXx9ZPsqrJvCemET_4qAZ1hJlfthqI/view?usp=drive_link
I recently tried to reload my 4000+ hour Pyanodon save from 1.1, it's broken as hell as expected due to mods used, and that's irrelevant.
What's interesting tho, is that after all the ...
Search found 7 matches
- Wed Nov 13, 2024 7:10 pm
- Forum: Resolved Problems and Bugs
- Topic: [Rseding91] [2.0.17] Extremely lengthy unloading time for a Pyanadon save
- Replies: 1
- Views: 908
- Sat Nov 02, 2024 12:59 am
- Forum: Duplicates
- Topic: [2.0.14] Crash trying to move stuck ships schedule entry (ScheduleGui::updateScheduleBox)
- Replies: 1
- Views: 291
[2.0.14] Crash trying to move stuck ships schedule entry (ScheduleGui::updateScheduleBox)
Hello and thanks for all the hard work !
Log file attached, and save can be found at https://drive.google.com/file/d/1KnpTvwx7l-F_Ws2W3Zqs0c-R_6zVmX81/view?usp=sharing
Save is modded but none of the mods should affect anything regarding the ship schedule.
Steps:
Load save, click on ship hub, move ...
Log file attached, and save can be found at https://drive.google.com/file/d/1KnpTvwx7l-F_Ws2W3Zqs0c-R_6zVmX81/view?usp=sharing
Save is modded but none of the mods should affect anything regarding the ship schedule.
Steps:
Load save, click on ship hub, move ...
- Thu Apr 04, 2019 9:55 pm
- Forum: Resolved Problems and Bugs
- Topic: [posila][0.17.24] Extreme flickering / black screens when not in fullscreen mode
- Replies: 5
- Views: 4144
Re: [0.17.24] Extreme flickering / black screens when not in fullscreen mode
Soo:
dxgi-presentation-model=flip does seem to fix my issues.
It's all on Windows10 with the standard win10 theme.
> EDIT: Wait, you don't get the issue as much in fullscreen? That's really interesting to hear; do you have any other programs running in a visible window at the time, and do they ...
dxgi-presentation-model=flip does seem to fix my issues.
It's all on Windows10 with the standard win10 theme.
> EDIT: Wait, you don't get the issue as much in fullscreen? That's really interesting to hear; do you have any other programs running in a visible window at the time, and do they ...
- Thu Apr 04, 2019 4:06 pm
- Forum: Resolved Problems and Bugs
- Topic: [posila][0.17.24] Extreme flickering / black screens when not in fullscreen mode
- Replies: 5
- Views: 4144
[posila][0.17.24] Extreme flickering / black screens when not in fullscreen mode
Problem definitely not present in 0.16.
First seen (and reproduced) with simply accessing the changelog when I first started 0.17. The screen flickers like mad.
I also have a savefile with Pyanodon mods (and a bunch of QOL mods), and while most of the interface works nicely, if I try to access the ...
First seen (and reproduced) with simply accessing the changelog when I first started 0.17. The screen flickers like mad.
I also have a savefile with Pyanodon mods (and a bunch of QOL mods), and while most of the interface works nicely, if I try to access the ...
- Thu May 24, 2018 8:23 am
- Forum: Resolved Problems and Bugs
- Topic: [0.16.45] Bot routing issue
- Replies: 3
- Views: 3344
Re: [0.16.45] Bot routing issue
Done, with only creative mode.
Took a little while since I had to move barrels manually a bunch, but that save has 6 stuck bots on it.
Took a little while since I had to move barrels manually a bunch, but that save has 6 stuck bots on it.
- Wed May 23, 2018 5:41 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.16.45] Bot routing issue
- Replies: 3
- Views: 3344
[0.16.45] Bot routing issue
Mkay, encountered an interesting bug earlier today, when my (massively messy) base suddenly crawled to a halt. Update time went from 2ms to 10, then slowly crawled to 22 over the next few minutes, while I was running everywhere, deactivating parts of the base trying to do fault finding.
All the ...
All the ...
- Sat May 12, 2018 3:39 pm
- Forum: PyMods
- Topic: pY Fusion Energy - Discussion
- Replies: 552
- Views: 239476
Re: pY Fusion Energy - Discussion
Hello hello !
First off, need to say that I did enjoy your mods thoroughly, for their amusing complexity.
However, I have a major beef with Py Fusion at the moment. See, I finally reached the fusion reactors, and I just spent a day or so looking into what's required to scale things up to ...
First off, need to say that I did enjoy your mods thoroughly, for their amusing complexity.
However, I have a major beef with Py Fusion at the moment. See, I finally reached the fusion reactors, and I just spent a day or so looking into what's required to scale things up to ...