Search found 383 matches

by Sanqui
Fri Jun 26, 2026 3:04 pm
Forum: News
Topic: Friday Facts #444 - 2.1 Experimental release
Replies: 70
Views: 14526

Re: Friday Facts #444 - 2.1 Experimental release


Have you considered statically linking musl, instead of dynamically linking glibc?

This would allow the same builds to run regardless of the system glibc version, and would also run on musl-based distributions natively.


We have considered it, it's just a little low priority, and we are using ...
by Sanqui
Fri Jun 26, 2026 1:22 pm
Forum: News
Topic: Friday Facts #444 - 2.1 Experimental release
Replies: 70
Views: 14526

Re: Friday Facts #444 - 2.1 Experimental release


As a part of the update of our graphics and audio systems, we have raised the minimum operating system requirement on Linux. The minimum version of the system's GLIBC is now 2.36 (released in 2022). If Factorio doesn't launch on your system, you may need to update. Headless and Steam versions are ...
by Sanqui
Fri Jun 26, 2026 12:01 pm
Forum: News
Topic: Friday Facts #444 - 2.1 Experimental release
Replies: 70
Views: 14526

Re: Friday Facts #444 - 2.1 Experimental release


Why wasn't the character limit on the forums mentioned? You obviously seemed to have a problem with posting the changelog here, as you wouldn't have had to split it into one long post and an even longer post otherwise.

The forums are linear, so there's no problem with splitting the post since ...
by Sanqui
Thu Jun 25, 2026 4:04 pm
Forum: Technical Help
Topic: [2.1.7] Game not launching on Linux, no rewrite of log file
Replies: 24
Views: 2360

Re: [2.1.7] Game not launching on Linux, no rewrite of log file

We have enabled Linux Runtime 4.0 on Steam for versions 2.1.x, hopefully that will work for most players. Still looking into lowering the glibc requirement for the standalone version!
by Sanqui
Wed Jun 24, 2026 8:25 pm
Forum: Technical Help
Topic: [2.1.7] Large rendering performance regression on Linux
Replies: 14
Views: 1111

Re: [2.1.7] Large rendering performance regression on Linux

Good news, I don't yet know if it's the root cause of this perf regression, but I did manage to fix LTO for Linux builds by downgrading mold (the linker we use). It'll go out with the next release.
by Sanqui
Wed Jun 24, 2026 6:45 am
Forum: Technical Help
Topic: [2.1.7] Game not launching on Linux, no rewrite of log file
Replies: 24
Views: 2360

Re: [2.1.7] Game not launching on Linux, no rewrite of log file


I was so confused by this until I tried it myself. By Waypipe, I'm guessing you meant Pipewire? Because that was the first no-go I ran into trying it on Debian 11. But uhh... just throwing it out there... Ubuntu 22.04 has all the required SDL3 dependency package versions and a lower glibc >.> If ...
by Sanqui
Tue Jun 23, 2026 6:54 pm
Forum: Mod portal Discussion
Topic: Recycler built-in mod not found
Replies: 1
Views: 153

Re: Recycler built-in mod not found

Thanks, this should be fixed
by Sanqui
Tue Jun 23, 2026 6:40 pm
Forum: Technical Help
Topic: [2.1.7] Game not launching on Linux, no rewrite of log file
Replies: 24
Views: 2360

Re: [2.1.7] Game not launching on Linux, no rewrite of log file

raiguard wrote: Tue Jun 23, 2026 6:31 pm Ah, I swore we were on Debian 13, my bad. But now I remember our conversation where we explicitly talked about Debian 12 being the one we support.
The trick is: the build servers run Debian 13, but compilation is done inside a Debian 12 Podman container ;)
by Sanqui
Tue Jun 23, 2026 6:03 pm
Forum: Technical Help
Topic: [2.1.7] Game not launching on Linux, no rewrite of log file
Replies: 24
Views: 2360

Re: [2.1.7] Game not launching on Linux, no rewrite of log file


Our builds are now based on Debian 13, which uses glibc 2.41. We need Debian 13 for various reasons related to platform integration.

Side note: the headless version is built on Debian 11 instead and should run in many more cases.

In fact, with the exception of headless, we are currently ...
by Sanqui
Tue Jun 23, 2026 5:52 pm
Forum: Technical Help
Topic: [2.1.7] Large rendering performance regression on Linux
Replies: 14
Views: 1111

Re: [2.1.7] Large rendering performance regression on Linux

2.1.7 for Linux was compiled without LTO (link-time optimizations) due to a last minute issue cropping up when linking against the Steam dynamic library (.so). This large of a loss in performance is unexpected (LTO is supposed to account for ~2-3%) but it may be related nevertheless -- we'll try our ...
by Sanqui
Mon Jun 15, 2026 9:27 am
Forum: Releases
Topic: Version 2.0.66
Replies: 11
Views: 14215

Re: Version 2.0.66


Is there any reason that this version has been removed from Steam?

Unfortunately, Steam only allows us to offer 25 branches at a time. So as we add new versions we are forced to remove old versions. We try to keep one stable version per old major version and then it's based on usage, but for ...
by Sanqui
Thu Jun 04, 2026 9:43 am
Forum: Wiki Talk
Topic: Wiki dump
Replies: 3
Views: 1576

Re: Wiki dump

This is acceptable, just don't overload the server and follow the license (CC BY-NC-SA). :)
by Sanqui
Thu Jun 04, 2026 7:45 am
Forum: Technical Help
Topic: [2.0.73] Multiplayer game list fails to load, shows JSON parsing error 520 instead
Replies: 8
Views: 1405

Re: [2.0.73] Multiplayer game list fails to load, shows JSON parsing error 520 instead


And? This is not a reason to stop working things that worked flawlessly.


It's not like we (Wube) changed something to break Windows 7 on purpose. In this case our server provider is responsible for maintaining industry standard security. Meanwhile we rely on the operating system to give us ...
by Sanqui
Mon Mar 23, 2026 10:55 am
Forum: General discussion
Topic: Katherine of Sky
Replies: 6
Views: 6980

Re: Katherine of Sky

It's a great shame. She will be remembered and missed.
by Sanqui
Mon Mar 23, 2026 8:24 am
Forum: Technical Help
Topic: [2.0.76] Not available for download from GOG.com
Replies: 2
Views: 544

Re: [2.0.76] Not available for download from GOG.com

Fixed: 2.0.76 is now available on the master branch on GOG.com.
by Sanqui
Sat Mar 21, 2026 9:07 am
Forum: Mod portal Discussion
Topic: (Mod Portal) Remove 2 topics
Replies: 2
Views: 583

Re: (Mod Portal) Remove 2 topics

I have trashed (removed) the topics for you
by Sanqui
Mon Mar 09, 2026 3:54 pm
Forum: Resolved Problems and Bugs
Topic: [Website] Terms of Service missing Data Processor Northflank
Replies: 1
Views: 1111

Re: [Website] Terms of Service missing Data Processor Northflank

Thank you for the report. The privacy policy has been updated to include Northflank.
by Sanqui
Fri Feb 13, 2026 9:53 am
Forum: This Forum
Topic: Misspelled webpage url
Replies: 1
Views: 1337

Re: Misspelled webpage url

Thank you for the report. The register page URL is intentionally obfuscated in this way as a part of a systematic effort to fight abuse from spambots.
by Sanqui
Fri Feb 13, 2026 8:26 am
Forum: Translations
Topic: Typo in UI
Replies: 1
Views: 2573

Re: Typo in UI


[EN]
Hello,
I have found typo in the czech version of UI when error with mod load occurs.
In game is "Spravoat mody", but correct should be "Spravo v at mody".

(Mohl bych za to na stemu třeba dostat nějaký achievement bug reporter. :D)
(Dejte mi přístup ke zdrojovému kódu a klidně to sám opravím ...
by Sanqui
Mon Feb 09, 2026 1:26 pm
Forum: Technical Help
Topic: [2.0.66] In-game update not working
Replies: 9
Views: 2149

Re: [2.0.66] In-game update not working

You are playing Factorio: Space Age, but your Factorio.com user account only has Factorio base game ownership recorded. For this reason, the update distribution server does not offer updates to your Factorio: Space Age installation.

Please follow the instructions to retrieve your Factorio: Space ...

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