Search found 5226 matches

by Klonan
Thu Nov 21, 2024 8:32 am
Forum: Duplicates
Topic: [2.0.15] (mybe known) Spidertron Capture Rocket interaction
Replies: 1
Views: 38

Re: [2.0.15] (mybe known) Spidertron Capture Rocket interaction

Hello,

Thanks for the report,
Yep this was reported a little earlier and it fixed for the next release:
119590

I will move this to duplicates
by Klonan
Wed Nov 20, 2024 1:45 pm
Forum: Bug Reports
Topic: [2.0.20] Capture bot rockets not firing from Rocket Turret in target rich environment
Replies: 1
Views: 131

Re: [2.0.20] Capture bot rockets not firing from Rocket Turret in target rich environment

Stevetrov wrote: Wed Nov 20, 2024 12:58 pm If you want a copy of the save could you DM me on discord.
Could you just upload the save here?
by Klonan
Tue Nov 19, 2024 7:10 pm
Forum: Not a bug
Topic: [2.0.20] Hovering alert indicator causes many flashing map alerts to disappear with a rolling shutter like effect
Replies: 3
Views: 80

Re: [2.0.20] Hovering alert indicator causes many flashing map alerts to disappear with a rolling shutter like effect

sparr wrote: Tue Nov 19, 2024 7:08 pm The problem in question is not that, it's the rolling shutter effect with alerts disappearing in sequence shown in the video.
Thats normal and expected too, the alerts timeout after a while and are resent when a ghost or item fails to build
by Klonan
Tue Nov 19, 2024 11:53 am
Forum: Not a bug
Topic: Negative speed bug?
Replies: 1
Views: 105

Re: Negative speed bug?

Hi,

Thanks for the report, and welcome to the forum

To prevent platforms getting completely stranded, when they don't have enough thrust the gravity pulls them back to the closest planet,
Which shows as the -10kms you are seeing
by Klonan
Mon Nov 18, 2024 8:10 pm
Forum: Resolved for the next release
Topic: [Klonan] [2.0.20] Crash related to cargo pod (CargoPod::tryReserveArrivingHatch)
Replies: 5
Views: 265

Re: [Klonan] [2.0.20] Crash related to cargo pod (CargoPod::tryReserveArrivingHatch)

I do know I worked on some of it in the map editor, can't think of anything abnormal beyond that Thanks, looks like it is related to using super force building/deconstruction planner in editor mode destroying the cargo bays I am working on a fix for it, If you want to keep playing, just destroy tha...
by Klonan
Mon Nov 18, 2024 5:49 pm
Forum: Resolved for the next release
Topic: [Klonan] [2.0.20] Crash related to cargo pod (CargoPod::tryReserveArrivingHatch)
Replies: 5
Views: 265

Re: [Klonan] [2.0.20] Cargo pod related(?) SIGSEGV crash

Hello,

The crash seems to be relate to the hub on this platform holding onto an invalid/empty hatch,

Do you know if you did anything strange or out of the ordinary with this platform?
11-18-2024, 18-49-18.png
11-18-2024, 18-49-18.png (3.38 MiB) Viewed 219 times
by Klonan
Sun Nov 17, 2024 2:43 pm
Forum: Minor issues
Topic: [2.0.15] Cannot quick replace, target for deconstruction, or target for upgrade, shared chests.
Replies: 4
Views: 169

Re: [2.0.15] Cannot quick replace, target for deconstruction, or target for upgrade, shared chests.

In that case, since I am very concerned about the inability to move chests remotely once we are operating remotely on multiple worlds, is there a way to turn the setting off via the console, or direct save editing? Manually replacing all chests once, thus changing them to our own teams, will be a l...
by Klonan
Sun Nov 17, 2024 2:09 pm
Forum: Gameplay Help
Topic: Additional slot in the locomotive
Replies: 4
Views: 229

Re: Additional slot in the locomotive

Hi,

Thanks for the report, and welcome to the forum

Can you hover the red bar and see what fuel is burning?
It might be a fuel which has a burnt result, are you playing with any mods enabled?
by Klonan
Sun Nov 17, 2024 9:30 am
Forum: Pending
Topic: [2.0.15] Setting too big UI scale renders game unusable
Replies: 6
Views: 281

Re: [2.0.15] Setting too big UI scale renders game unusable

Hi,

Thank you for the report

I can seem to access the interface settings just fine at 200% scale

Can you share a screenshot of your specific issue?
11-17-2024, 10-30-31.png
11-17-2024, 10-30-31.png (936.32 KiB) Viewed 241 times
by Klonan
Sat Nov 16, 2024 8:55 pm
Forum: Not a bug
Topic: Selector combinator - Stack size - barrels
Replies: 4
Views: 182

Re: Selector combinator - Stack size - barrels

Thanks for the report,

It looks like you are feeding it the recipe signal, and not an item signal, so the behavior of not outputting the stack size is correct
by Klonan
Sat Nov 16, 2024 8:54 pm
Forum: Not a bug
Topic: [2.0.11] requester chest does not trash unrequested items
Replies: 3
Views: 135

Re: [2.0.11] requester chest does not trash unrequested items

If its disabled the auto trash doesn't run, I don't consider this a bug
by Klonan
Sat Nov 16, 2024 8:44 pm
Forum: Documentation Improvement Requests
Topic: [2.0.13] Selection tool with flag "only-in-cursor" but without "spawnable" can't be used when switching into remote view
Replies: 1
Views: 115

Re: [2.0.13] Selection tool with flag "only-in-cursor" but without "spawnable" can't be used when switching into remote

This is intended, I will move this to doc requests E.g, You can have a physical item that is 'only in cursor', that physical item is in your characters cursor, and should not be in the remote cursor since it is a physical item of your character The 'spawnable' flag is what we use to determine if the...
by Klonan
Sat Nov 16, 2024 8:30 pm
Forum: Won't fix.
Topic: [2.0.15] Rockets render order incorrect during launch animation
Replies: 1
Views: 132

Re: [2.0.15] Rockets render order incorrect during launch animation

Hi,

Thanks for the report, and welcome to the forum

This is a limitation of our 2d graphics, just think that they are booping into eachother
by Klonan
Sat Nov 16, 2024 8:13 pm
Forum: Minor issues
Topic: [2.0.15] Cannot quick replace, target for deconstruction, or target for upgrade, shared chests.
Replies: 4
Views: 169

Re: [2.0.15] Cannot quick replace, target for deconstruction, or target for upgrade, shared chests.

Thank you for the report

This is a known limitation of that setting, at this time there is no easy solution
by Klonan
Sat Nov 16, 2024 8:09 pm
Forum: Not a bug
Topic: [2.0.19] Item Parameter cannot be used in condition of empty train ("Station is not full")
Replies: 1
Views: 151

Re: [2.0.19] Item Parameter cannot be used in condition of empty train ("Station is not full")

At this time it isn't a supported case, the item parameter only works with items in the cargo

We have ideas/plans to make it work with empty cargo, but at the moment this is not a bug

(You can use any signal and feed a list of supported items that way)

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