Search found 5 matches

by Dutchfactory
Thu Mar 10, 2022 8:44 am
Forum: Energy Production
Topic: My take on a Nuclear Facility - perhaps bad but fun
Replies: 0
Views: 474

My take on a Nuclear Facility - perhaps bad but fun

Hi all,
Just wanted to share my setup and see how this appeals to you.
A bit info: it produces around 50 GW continuously.
If more info is requested, I'd be happy to supply
High regards,
Dutchfactory
by Dutchfactory
Wed Apr 14, 2021 3:41 pm
Forum: Releases
Topic: Version 1.1.32
Replies: 10
Views: 15561

Re: Version 1.1.32

Thx, I’ll do this shortly. I found that re-activating the mod ‘bottleneck ‘ resulted in correctly llafi g the save file. However, I can’t get it loaded with this mod disabled. Thanks for your time 👍 update: the save game DOES load, but it just takes quite a while. Sometimes ~ 4 minutes. So I don't h...
by Dutchfactory
Wed Apr 14, 2021 2:17 pm
Forum: Releases
Topic: Version 1.1.32
Replies: 10
Views: 15561

Re: Version 1.1.32

Sure, how do I submit the save?
by Dutchfactory
Wed Apr 14, 2021 10:09 am
Forum: Releases
Topic: Version 1.1.32
Replies: 10
Views: 15561

Re: Version 1.1.32

As always: thanks for the update... perhaps it's me, but my save game just won't load after this update: it keeps hanging...
until now, every update came through smoothly...
not too many or unusual mods loaded, nothing big at least

Running ~ 5k sp/m base @ ~ 30 fps ....
by Dutchfactory
Tue Aug 21, 2018 5:47 am
Forum: General discussion
Topic: Idea on large blueprints - use map view
Replies: 2
Views: 1148

Idea on large blueprints - use map view

Hi there, My first (real) post here, but I do have an idea I'd like to share with you. Although I can't imagine that this hasn't been said, I could not find it. So, when having (very) large blueprints, you can't really control where to put them on the map; it's too small to see. Idea: when using map...

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