Search found 4 matches
- Sun Jan 11, 2015 9:51 pm
- Forum: Gameplay Help
- Topic: A way to quickly drop or destroy everything
- Replies: 3
- Views: 6893
Re: A way to quickly drop or destroy everything
Regarding mass-dropping all of the items in your inventory, this is possible if you open a chest and use the "inventory transfer" key binding and click on an empty space in your inventory. Mine is assigned to control-shift left-click but I think that's different then the default. This is r...
- Sun Jan 11, 2015 9:40 pm
- Forum: Implemented Suggestions
- Topic: Programmable Alerts
- Replies: 3
- Views: 1985
Re: Programmable Alerts
Cool idea, what if it had the same condition options as a smart inserter? If the condition passes it would sound an alert and show its location on the map similar to bot alerts.
Would this be possible with a mod?
Would this be possible with a mod?
- Sun Jan 11, 2015 5:44 pm
- Forum: Not a bug
- Topic: [0.11.8] Inserter to cargo wagon behavior problems
- Replies: 16
- Views: 6694
Re: [0.11.8] Inserter to cargo wagon behavior changed
On a related note, this behavior has stopped some blueprints from being built. If for some reason the construction bot builds the loader chest and an item gets in it before the rail gets built, the inserters will attempt to place an item over the ghost rail which doesn't allow the bot to place the r...
- Sat Jan 10, 2015 7:14 pm
- Forum: Ideas and Requests For Mods
- Topic: [Idea] Roboport as Equipment
- Replies: 0
- Views: 1530
[Idea] Roboport as Equipment
How about a piece of equipment that allows robots to use yourself as a roboport? This would be extremely useful for constructing remote locations that do not have easy access to power for a roboport. Here are some ideas. β’ Robots could use your inventory as a storage chest. β’ Robots could "dock...