Search found 4 matches
- Tue May 01, 2018 12:53 pm
- Forum: Mods
- Topic: [MOD 0.16] Bulk Rail Loaders
- Replies: 265
- Views: 117598
Re: [MOD 0.16] Bulk Rail Loaders
Its a creative world with the following mods: creative-mode-fix At a guess you're running into this bug in Creative Mode, where the "Instant Deconstruction" cheat raises some, but not all, of the necessary events when it destroys entities. This prevents the scripting in Miniloader and Bul...
- Mon Apr 30, 2018 12:49 pm
- Forum: Mods
- Topic: [MOD 0.16] Bulk Rail Loaders
- Replies: 265
- Views: 117598
Re: [MOD 0.16] Bulk Rail Loaders
I can't deconstruct nor select the unloader: As a work around I'm building my stations then adding the unloaders afterwards. This is the blueprint: I'm afraid I can't reproduce your issue using that blueprint string. Can you post a mod list or possibly a saved game? Thanks Therax, here is the saved...
- Mon Apr 30, 2018 2:23 am
- Forum: Mods
- Topic: [MOD 0.16] Bulk Rail Loaders
- Replies: 265
- Views: 117598
Re: [MOD 0.16] Bulk Rail Loaders
I Love the mod, it is really cleaning up my rail stations. I have found though that if I put an unloader down with a Blueprint I can't remove it, I get a message "This cannot be mined". Any thoughts on how I should debug it? Thanks, Try clicking on the edge of the loader, not the rails. I...
- Sun Apr 29, 2018 11:27 pm
- Forum: Mods
- Topic: [MOD 0.16] Bulk Rail Loaders
- Replies: 265
- Views: 117598
Re: [MOD 0.16] Bulk Rail Loaders
I Love the mod, it is really cleaning up my rail stations.
I have found though that if I put an unloader down with a Blueprint I can't remove it, I get a message "This cannot be mined". Any thoughts on how I should debug it?
Thanks,
I have found though that if I put an unloader down with a Blueprint I can't remove it, I get a message "This cannot be mined". Any thoughts on how I should debug it?
Thanks,