Search found 293 matches

by Amarula
Sun Aug 02, 2020 1:28 pm
Forum: Gameplay Help
Topic: What is a good way to refill ammo and place guns?
Replies: 7
Views: 272

Re: What is a good way to refill ammo and place guns?

I like the idea of putting defenses on the path where the biters go... which means paying attention and being able to identify the paths used by the biters... Ah ha! Data! I <3 data! Show me the data! :lol: Wouldn't it be cool to have a mod that traced all the biter tracks through your base? A map v...
by Amarula
Thu Jul 30, 2020 2:08 pm
Forum: General discussion
Topic: Completely demolishing your factory because it doesn't seem to support everything you want.
Replies: 15
Views: 777

Re: Completely demolishing your factory because it doesn't seem to support everything you want.

Yes. I do have a standard blueprint that I use for a starter base when I start a new game, and that starter base is small and easily demolished. Several times I have built a fairly large base, and wanted to demolish it, and decided it was easier to start over than take it down. I am actually current...
by Amarula
Wed Jul 29, 2020 7:49 pm
Forum: Duplicates
Topic: [0.18.37] Minor issue: Unable to "drop" ghost cargo wagon using Q
Replies: 1
Views: 43

[0.18.37] Minor issue: Unable to "drop" ghost cargo wagon using Q

What did I do? I was creating a train, adding more cargo wagons to reach desired train size. I ran out of wagons in inventory, so the UI defaulted to placing ghosts. What happened? When I was done, that is the train was the desired length, I pressed "Q" expecting the ghost to go away, but it remaine...
by Amarula
Fri Jul 24, 2020 12:30 pm
Forum: News
Topic: Friday Facts #357 - Nuke
Replies: 95
Views: 8292

Re: Friday Facts #357 - Nuke

On this day in 1948 the world was introduced to Marvin the Martian "Where's the kaboom? There's supposed to be an earth-shattering kaboom!" And cue 3... 2... 1...

<Insert new atomic explosion gif here>

Now that is an earth-shattering kaboom. This makes me so happy :lol: Thank you!
by Amarula
Wed Jul 22, 2020 2:28 pm
Forum: News
Topic: Friday Facts #356 - Blueprint library for real
Replies: 117
Views: 10982

Re: Friday Facts #356 - Blueprint library for real

exi123 wrote:
Wed Jul 22, 2020 8:34 am
a bit more corporate?
Is that like a little bit pregnant? 8-)
by Amarula
Fri Jul 17, 2020 8:10 pm
Forum: Medium/Big/Gigantic Sized Structures
Topic: Train based direct insertion challenge
Replies: 8
Views: 340

Re: Train based direct insertion challenge

Koub wrote:
Fri Jul 17, 2020 5:52 pm
items that can hurt your UPS as your base grows into the mega-base range: belts and bots
afaik, bots are not an issue for UPS.
Sorry I missed the other part of the comment which was about needing a lot of power, which included beacons and bots.
by Amarula
Fri Jul 17, 2020 3:37 pm
Forum: Medium/Big/Gigantic Sized Structures
Topic: Train based direct insertion challenge
Replies: 8
Views: 340

Re: Train based direct insertion challenge

I haven't actually got all my science converted yet, so I have yet to run any research with this new challenge. So far I have red and green, and I am working on blue. This will bring on the challenges of dealing with oil production and delivering liquid ingredients... the factory must grow!
by Amarula
Fri Jul 17, 2020 3:34 pm
Forum: Medium/Big/Gigantic Sized Structures
Topic: Train based direct insertion challenge
Replies: 8
Views: 340

Re: Train based direct insertion challenge

I am using both filtering the cargo wagon slots and limiting the wagon size as needed.
No Belts research wagon contents.png
No Belts research wagon contents.png (110.93 KiB) Viewed 319 times
by Amarula
Fri Jul 17, 2020 3:31 pm
Forum: Medium/Big/Gigantic Sized Structures
Topic: Train based direct insertion challenge
Replies: 8
Views: 340

Re: Train based direct insertion challenge

For items with different amounts and different stack sizes, it gets to be more challenging. Green circuits aren't too bad, 2 stacks of iron at 100 per stack for every three stacks of cables at 200 per stack. But what about science packs for the research labs? Space science at 2000 per stack! Six oth...
by Amarula
Fri Jul 17, 2020 3:20 pm
Forum: Medium/Big/Gigantic Sized Structures
Topic: Train based direct insertion challenge
Replies: 8
Views: 340

Re: Train based direct insertion challenge

When using trains to deliver direct to the factory, the train has to have the right ingredients for the factory. Now I could just add ingredients and leave whenever I run out of any of them, but (is my OCD showing) I am choosing to set the trains to have the exact amounts so that everything runs out...
by Amarula
Fri Jul 17, 2020 3:17 pm
Forum: Medium/Big/Gigantic Sized Structures
Topic: Train based direct insertion challenge
Replies: 8
Views: 340

Re: Train based direct insertion challenge

Now a train station has be placed on a straight piece of track, and two side by side straight tracks are two spaces apart, so you can't use fast stack inserters. But there isn't anything to prevent the rest of the train being on a diagonal track, and diagonal tracks can be a single space apart. So I...
by Amarula
Fri Jul 17, 2020 3:12 pm
Forum: Medium/Big/Gigantic Sized Structures
Topic: Train based direct insertion challenge
Replies: 8
Views: 340

Train based direct insertion challenge

A recent post on reddit caught my eye with a comment about common items that can hurt your UPS as your base grows into the mega-base range: belts and bots. Now you have to have some means of moving items around, and for a large base that typically already means using trains to bring in raw materials...
by Amarula
Fri Jul 10, 2020 1:23 pm
Forum: Gameplay Help
Topic: Question circuit network
Replies: 6
Views: 330

Re: Question circuit network

I think you will need a latch - the wiki has a good description https://wiki.factorio.com/Tutorial:Circ ... ok#Latches of how to make this. Set the latch to turn on when items >= 50K, and to turn off when items <= 30K. Set the inserter to be enabled when the latch is set.
by Amarula
Thu Jul 09, 2020 3:30 pm
Forum: Gameplay Help
Topic: Need help with setting a contidition for an inserter and a train
Replies: 7
Views: 258

Re: Need help with setting a condition for an inserter and a train

I set it to have two slots dedicated to the ammo. The problem is the inserter keeps inserting after the two slots are fully packed. Any slots that are not filtered are considered open and able to take anything, including more ammo. The rest of the wagon needs to be filtered so it only takes ore or ...
by Amarula
Wed Jul 08, 2020 12:53 pm
Forum: Off topic
Topic: Hello everyone
Replies: 1
Views: 882

Re: Hello everyone

Welcome Steve I am sure you will find lots of ideas on factory building... because the factory must grow!
by Amarula
Sat Jun 27, 2020 12:57 pm
Forum: Ideas and Suggestions
Topic: Change name/description of debug command to "show FPS/UPS"
Replies: 1
Views: 95

Change name/description of debug command to "show FPS/UPS"

TL;DR Make the command to show UPS easier to find by changing the name of the command to "show FPS/UPS." What ? The name/description of the debug command to show UPS is "show FPS." Changing the tag to "show FPS/UPS" would correspond to what the command actually does. Why ? I spent half an hour or s...
by Amarula
Thu Jun 25, 2020 3:07 pm
Forum: General discussion
Topic: About PvP as a situation
Replies: 6
Views: 394

Re: About PvP as a situation

I have no interest in PVP, and I really appreciate games like Factorio, where you can PVP but you don't have to. So please take the following as the view of one who has seen a lot of passionate PVP players (15 years in WoW), but isn't one. What I have seen, is that those who enjoy PVP, are passionat...
by Amarula
Sun Jun 07, 2020 3:18 pm
Forum: Show your Creations
Topic: Joseph's technicolor dreamcoat, or how not to make a main bus
Replies: 48
Views: 4250

Re: Joseph's technicolor dreamcoat, or how not to make a main bus

The rainbow bus is big enough now that I have given up trying to walk - I take the train from one end to the other...
RUB from above Jun 7.png
RUB from above Jun 7.png (33.34 KiB) Viewed 528 times
by Amarula
Sun Jun 07, 2020 3:13 pm
Forum: Show your Creations
Topic: Joseph's technicolor dreamcoat, or how not to make a main bus
Replies: 48
Views: 4250

Re: Joseph's technicolor dreamcoat, or how not to make a main bus

It's been rather a long time but I was waiting for... uranium processing... to get enough U235... to start up a little nuclear reactor 8-) So I have combined uranium processing and kovarex because they have the same outputs (U238 and U235). I also combined producing fuel cells with reprocessing. And...

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