Search found 2 matches
- Fri Apr 27, 2018 4:40 pm
- Forum: Implemented Suggestions
- Topic: Upgradeable Blueprints
- Replies: 7
- Views: 2837
Re: Upgradeable Blueprints
Sounds awesome! Upgrading is definitely the most useful part, the deconstruct function would be very situational and mainly useful for overlapping blueprints to save time
- Fri Apr 27, 2018 1:24 pm
- Forum: Implemented Suggestions
- Topic: Upgradeable Blueprints
- Replies: 7
- Views: 2837
Upgradeable Blueprints
TL;DR
The ability to upgrade existing structures or remove blocking ones to place a new structure
What ?
I'm looking to create a base blueprint book where I'm able to put the next blueprint on top of the existing structures. But as the game progresses and you get faster belts it becomes ...
The ability to upgrade existing structures or remove blocking ones to place a new structure
What ?
I'm looking to create a base blueprint book where I'm able to put the next blueprint on top of the existing structures. But as the game progresses and you get faster belts it becomes ...