Search found 16 matches

by Redstone_Tesla
Sat May 16, 2020 2:26 pm
Forum: General discussion
Topic: 0.17 / 0.18 - What to put on the main bus?
Replies: 22
Views: 1198

0.17 / 0.18 - What to put on the main bus?

Hello everyone, the title says it all. I would like some tips on what to put on the main bus. I used the Factorio Calculator to plan a factory that would produce a Rocket every 25 minutes and 40 scientific kits each per minute (the number of kits was a little random, I don't know what number would b...
by Redstone_Tesla
Tue Oct 29, 2019 10:51 pm
Forum: Technical Help
Topic: Delayed online game
Replies: 0
Views: 116

Delayed online game

Hello everyone! I am trying to play with a colleague, but the game is delayed by 1 second or more (it is impossible to use a car). The strange thing is that pressing F5 shows that UPS is at 60 and latency is at 40 (I don't know if that is high). Our machines are good (his host is even better) and we...
by Redstone_Tesla
Sun Oct 27, 2019 3:19 am
Forum: Ideas and Suggestions
Topic: My feedback on the new interface
Replies: 0
Views: 105

My feedback on the new interface

Hello everyone! Loved the work with the new interface! But something bothers me. When I first opened my blue prints I "automatically" clicked on the icon in the upper right corner to close the window (windows mania) and this actually deletes the item. I know there is an icon that clearly indicates i...
by Redstone_Tesla
Sat Dec 01, 2018 12:50 pm
Forum: Gameplay Help
Topic: Pump does not work in some positions
Replies: 3
Views: 467

Pump does not work in some positions

I can not make this pump work. I already tested it without the circuit and it still does not work.

https://imgur.com/5qvgglc
Can someone help me?
by Redstone_Tesla
Sat Dec 01, 2018 12:32 pm
Forum: Gameplay Help
Topic: Doubt about train stations
Replies: 3
Views: 672

Re: Doubt about train stations

Jap2.0 wrote:
Fri Nov 23, 2018 4:05 am
Make them all have the same name and then disable the station while it has enough supplies. It should be a fairly simple circuit trigger, but let us know if you run into any problems and want help.
Thank you! I'll try.
by Redstone_Tesla
Sat Nov 17, 2018 8:13 pm
Forum: Gameplay Help
Topic: Doubt about train stations
Replies: 3
Views: 672

Doubt about train stations

friends, I designed a defensive perimeter made with wall sessions (a mixture of ballistic, flaming towers, artillery and building robots). Each session has space for a train station, which will supply this part with ammunition and spare parts. My question is: Should I make each station with a name a...
by Redstone_Tesla
Fri Nov 02, 2018 10:16 pm
Forum: Gameplay Help
Topic: Is it possible to make a factory without belts?
Replies: 17
Views: 1574

Re: Is it possible to make a factory without belts?

Could you use buffer chests as waypoints for the bots to store their load? I came to this thinking today and it is working. You can bridge two unconnected logistic networks with chests. Makes the flight times much shorter because the networks are smaller I also thought about that. I have to study m...
by Redstone_Tesla
Fri Nov 02, 2018 4:43 pm
Forum: Gameplay Help
Topic: Is it possible to make a factory without belts?
Replies: 17
Views: 1574

Re: Is it possible to make a factory without belts?

If I am doing bot based production I typically design something like BotBasedGreenCircuits.jpg Note the short bot travel distances, and the plentiful roboports, the fact that bots can recharge near where they drop off and pick up items. This design can also be adapted for shorter trains, but if I w...
by Redstone_Tesla
Fri Nov 02, 2018 4:16 am
Forum: Gameplay Help
Topic: Is it possible to make a factory without belts?
Replies: 17
Views: 1574

Re: Is it possible to make a factory without belts?

So your biggest problem here isn't a lack of roboports. It's that your roboports are poorly positioned. (Your estimate is also off by a factor of 10, you only need about 120 roboports to service 6k robots). In your factory, essentially all the roboports are lined in a vertical line. However, your f...
by Redstone_Tesla
Fri Nov 02, 2018 2:02 am
Forum: Gameplay Help
Topic: Is it possible to make a factory without belts?
Replies: 17
Views: 1574

Re: Is it possible to make a factory without belts?

If bots are too difficult, try doing train-based logistics only. It is possible - just a lot of handplaced (well, 0.17 will fix that) wagons and a shit-ton inserters... I'm already using the trains to search for minerals and oil. The factory in question is too small to use trains. And I'm also find...
by Redstone_Tesla
Fri Nov 02, 2018 1:35 am
Forum: Gameplay Help
Topic: Is it possible to make a factory without belts?
Replies: 17
Views: 1574

Re: Is it possible to make a factory without belts?

Can not upload file through forum. I'm attaching it to the drive.

https://drive.google.com/file/d/1xMl4A0 ... sp=sharing
by Redstone_Tesla
Fri Nov 02, 2018 1:28 am
Forum: Gameplay Help
Topic: Is it possible to make a factory without belts?
Replies: 17
Views: 1574

Re: Is it possible to make a factory without belts?

You have too few roboports almost certainly. I started collating numbers on the throughput of different systems. Robots are challenging because the throughput of robots are highly dependent on distance, and the distance is challenging to reason about when you have multiple sources and sinks in the ...
by Redstone_Tesla
Fri Nov 02, 2018 12:00 am
Forum: Gameplay Help
Topic: Is it possible to make a factory without belts?
Replies: 17
Views: 1574

Is it possible to make a factory without belts?

On my map I have the idea of ​​a relatively large factory for military production. I decided to build almost without the use of belts. I have a conciderable amount of roboports scattered and more than 5000 logistical robots, with 3k to 4k in constant use. The problem is that many are standing in que...
by Redstone_Tesla
Fri Apr 27, 2018 1:59 am
Forum: Technical Help
Topic: [0.16.36] Could not establish network connection
Replies: 1
Views: 800

Re: [0.16.36] Could not establish network connection

Even though no one has responded to this message, I will update. I was able to connect with my friend when he changed the router. But I have very high latency (more than 200 tick). Note that my internet is 7 Megas and my friend's is bigger than 50 Megas. Besides we are in the same city. On dedicated...
by Redstone_Tesla
Sun Apr 22, 2018 11:38 pm
Forum: Technical Help
Topic: [0.16.36] Could not establish network connection
Replies: 1
Views: 800

[0.16.36] Could not establish network connection

I can not play with a friend (both on steam). Unable to connect to another's game, the message "Could not establish network connection" is displayed. In search of solutions, I tried using portforward. I entered the router "dir 809" on the advanced tab. I created a rule for "Factorio" with the IP of ...
by Redstone_Tesla
Sun Apr 22, 2018 6:28 pm
Forum: Ideas and Suggestions
Topic: We need alien tech back!
Replies: 75
Views: 4380

Re: Put the Alien Orbs back in the Game.

I have a simple idea.

As the monsters evolve, there will be a greater tendency to mount nests over mineral sources.

Therefore, the reward for destroying nests is to have access to more resources.

Go to advanced search