Given that a single straight rail is 2x2 and a train takes up 2x6, or, 3 rails, ...
Explanation Image : https://imgur.com/5SPsbaz
(To view right click and open in new tab.)
Modular trains was not meant to be a GUI-based addition, but a spatially accurate recognition of real-life use of train ...
Search found 3 matches
- Wed Apr 18, 2018 7:53 pm
- Forum: Ideas and Suggestions
- Topic: Modular Trains
- Replies: 6
- Views: 1558
- Wed Apr 18, 2018 7:19 pm
- Forum: Ideas and Suggestions
- Topic: Modular Trains
- Replies: 6
- Views: 1558
Re: Modular Trains
Thanks @Koub
@dood I feel vanilla train is too straight-forward and easy compared to the chemical processing and assembly blocks part of the game. I think all mid-late game parts of the game should be equally progressive rather than disproportionate. Also, mistype. Thanks for the counsel!
I'll ...
@dood I feel vanilla train is too straight-forward and easy compared to the chemical processing and assembly blocks part of the game. I think all mid-late game parts of the game should be equally progressive rather than disproportionate. Also, mistype. Thanks for the counsel!
I'll ...
- Wed Apr 18, 2018 7:02 pm
- Forum: Ideas and Suggestions
- Topic: Modular Trains
- Replies: 6
- Views: 1558
Modular Trains
An idea popped into my head that instead of cargo wagons or artillery wagons or even locomotives we could instead have a generic base that has additional slots on it, similar to how there are multiple types of robots. This may provide a necessary nerf on the train systems currently or be very ...