Search found 11 matches

by Filtiarn
Sun Jan 18, 2015 5:19 pm
Forum: Ideas and Suggestions
Topic: A.D.A.M.
Replies: 0
Views: 1007

A.D.A.M.

(note: other yet undiscovered features may be included)

ADAM (Advance Droid Assistance Model)

# recipe :
ADAM wreckage + https://forums.factorio.com/wiki/images/Portable-fusion-reactor.png + ? = ADAM

# suggestion :
-ADAM wreckage will be found at random on the map and only 1 ADAM / player ...
by Filtiarn
Sat Jan 17, 2015 5:38 pm
Forum: Ideas and Suggestions
Topic: Explorer Pack
Replies: 13
Views: 6851

Re: Explorer Pack

@ FishSandwich
Might you mean the first rule? "One suggestion per post!", because the third rule is a little vague and I don't think my post would need a TL;DR. At least I think I made the thread as short and concise as possible without sacrificing the overall image of my suggestion. I would also ...
by Filtiarn
Sat Jan 17, 2015 4:35 pm
Forum: Ideas and Suggestions
Topic: Explorer Pack
Replies: 13
Views: 6851

Re: Explorer Pack

I did not replay with bad intention, I was just surprised. My apologies if I insulted in any way.

And yes let's get back to the subject at hand. For me the idea is not directly based on a logical progression of tech but a game "type" progression. For instance, let's say that the monster AI is ...
by Filtiarn
Sat Jan 17, 2015 3:30 pm
Forum: Ideas and Suggestions
Topic: Explorer Pack
Replies: 13
Views: 6851

Re: Explorer Pack

@ ssilk
I thought it counter-productive for me to flood the forum with multiple threads when I am thinking of posting up more such things in the near future. I hope you can understand my dilemma and why it wouldn't be useful to anyone to separate the suggestions into multiple threads.

@ hitzu
I ...
by Filtiarn
Sat Jan 17, 2015 10:41 am
Forum: Ideas and Suggestions
Topic: Explorer Pack
Replies: 13
Views: 6851

Explorer Pack

(For all ye explorers out there)

Explorer capsule

# recipe :
6 https://forums.factorio.com/wiki/images/Iron-gear-wheel.png + 4 https://forums.factorio.com/wiki/images/Electronic-circuit.png = explorer capsule

# suggestion :
-a capsule that spawns 2 long lasting non combat, explorer robots ...
by Filtiarn
Wed Jan 14, 2015 4:45 pm
Forum: Ideas and Suggestions
Topic: [Energy] : Alternative power source - Windmills /Windturbine
Replies: 3
Views: 2114

Re: [Energy] : Alternative power source - Windmills /Windtur

The simple wind mill should be cheaper, and give less power/sec and occupy less space while the wind turbine should be more or equal as expensive, occupy less space and give more power. In addition a "wind variable" should be implemented that changes by a set of rules to mimic different type of ...
by Filtiarn
Wed Jan 14, 2015 4:28 pm
Forum: Ideas and Suggestions
Topic: Funny Items hidden description
Replies: 7
Views: 3662

Re: Funny Items hidden description

Electric Mining Drill
*If a drill drills a drill would it still be called a mining drill?
*the red horned beast hasn't been prouder
*now where do I find some bacon

Steel Furnace
*your very own metal dragon

Boiler
*we just need a bubble pump, a large container and...

Alien artifact
*what dreams ...
by Filtiarn
Wed Jan 14, 2015 4:21 pm
Forum: Ideas and Suggestions
Topic: Advance Roboport & MK2 Robots
Replies: 3
Views: 3109

Re: Advance Roboport & MK2 Robots

MK2 Robots shouldn't be hard to implement if my understanding of the equations in use is correct, but that doesn't equate directly too: "let the community mod it in, because why not?". If that is the case why bother to make game at all? Just make a engine and be done with it.

Yes indeed you ...
by Filtiarn
Tue Jan 13, 2015 8:18 pm
Forum: Ideas and Suggestions
Topic: Funny Items hidden description
Replies: 7
Views: 3662

Funny Items hidden description

(note: have something short, sexy and punny? then please do post it up)

Holding shift down while hovering over a item will reveal a funny item description. As a bonus, one item should have more then one description and each time a player creates a new game the "hidden item description" should be ...
by Filtiarn
Tue Jan 13, 2015 7:22 pm
Forum: Ideas and Suggestions
Topic: Advance Roboport & MK2 Robots
Replies: 3
Views: 3109

Advance Roboport & MK2 Robots

Logistic Robot Mk2 | Construction Robot MK2

# recipe :
https://forums.factorio.com/wiki/images/thumb/Construction-robot.png/32px-Construction-robot.png + https://forums.factorio.com/wiki/images/Portable-solar-panel.png = Construction Robot Mk2

https://forums.factorio.com/wiki/images/thumb ...
by Filtiarn
Thu Jan 08, 2015 8:07 am
Forum: Ideas and Suggestions
Topic: Lane Splitter | Basics
Replies: 4
Views: 5105

Lane Splitter | Basics

(item name can be changed)
Lane Splitter:
-as opposed to the normal "Splitter" the "Lane Splitter" divides the items from each side of the TransportBelt onto two other TransportBelts;
-the "Lane Splitter" should have a simple interface that would allow the player the freedom to select if he ...

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