Search found 4 matches
- Thu Aug 02, 2018 12:06 am
- Forum: Resolved Problems and Bugs
- Topic: [16.51] Ghosts remember real and requested modules
- Replies: 3
- Views: 3043
[16.51] Ghosts remember real and requested modules
Probably related to https://forums.factorio.com/viewtopic.php?f=23&t=39572, if a building with requested modules has modules in it and is destroyed, the ghost remembers both sets of modules, which are then all registered as requests when the building is rebuilt. This can cause a ludicrous number...
- Sun Jul 29, 2018 4:04 pm
- Forum: Not a bug
- Topic: [16.51] Destroying rocket silo destroys rocket in flight
- Replies: 11
- Views: 3508
Re: [16.51] Destroying rocket silo destroys rocket in flight
Thanks for the response! I knew this was probably deliberate, but am sad this dashes my dream of an eco-friendly victory with no industry remaining planetside.
- Mon Jul 09, 2018 1:36 am
- Forum: Not a bug
- Topic: [16.51] Destroying rocket silo destroys rocket in flight
- Replies: 11
- Views: 3508
[16.51] Destroying rocket silo destroys rocket in flight
With the number of Rocket control units loaded onto a rocket, I'd expect it to be able to successfully continue into orbit after its silo is destroyed. Unfortunately, https://i.gyazo.com/3278ba76c127057eaea3224879979ea5.mp4 I know mechanically the Space science packs would be lost anyway without a s...
- Sat Apr 21, 2018 5:25 am
- Forum: Cheatsheets / Calculators / Viewers
- Topic: Factorio Replay Inspector/Generator
- Replies: 1
- Views: 3155
Factorio Replay Inspector/Generator
I was having trouble finding information on the format of replays, so I made a first crack at figuring out how they're stored in 16.36. If you have replays enabled on your save, the tool at https://kizby.github.io/FactorioReplay/ will parse the replay.dat file (inside your Factorio save file) into a...