Search found 8306 matches
- Thu May 02, 2024 1:52 pm
- Forum: 1 / 0 magic
- Topic: [1.1.107] Crash (TrainManager::update)
- Replies: 3
- Views: 1280
Re: [1.1.107] Crash (TrainManager::update)
Those issues have nothing in common, this is a hardware problem.
- Thu May 02, 2024 11:21 am
- Forum: 1 / 0 magic
- Topic: [1.1.107] Crash (TrainManager::update)
- Replies: 3
- Views: 1280
Re: [1.1.107] Crash (TrainManager::update)
Post a few more logs with crashes please.
- Wed May 01, 2024 8:49 pm
- Forum: Technical Help
- Topic: Nintendo switch out of system ram
- Replies: 16
- Views: 534
Re: Nintendo switch out of system ram
Memory is not the obstacle for most mods, Nintendo is. If they did not budge for skyrim I doubt they will for factorio.Gordfact47 wrote: ↑Wed May 01, 2024 8:22 pmWhen the new switch comes out if it has enough ram that would also help in bringing mods to the switch version.
- Wed May 01, 2024 1:02 pm
- Forum: Duplicates
- Topic: [1.1.107] Crash exiting game
- Replies: 1
- Views: 94
- Wed May 01, 2024 9:14 am
- Forum: Duplicates
- Topic: [1.1.107] (minor) Item render order on belts
- Replies: 1
- Views: 89
- Wed May 01, 2024 1:28 am
- Forum: Technical Help
- Topic: Nintendo switch out of system ram
- Replies: 16
- Views: 534
- Tue Apr 30, 2024 7:46 pm
- Forum: Bug Reports
- Topic: [1.1.107] Crash "Error SpriteDrawOrder.cpp:75: Invalid sprite reference. Sprite: <EMPTY> "
- Replies: 2
- Views: 184
Re: [1.1.107] Crash "Error SpriteDrawOrder.cpp:75: Invalid sprite reference. Sprite: <EMPTY> "
Post a save of a game with your current mods please.
- Tue Apr 30, 2024 6:34 pm
- Forum: Technical Help
- Topic: [1.1.107] Windows 10, crashes on autosave occasionally or semi-randomly during gameplay
- Replies: 4
- Views: 175
Re: [1.1.107] Windows 10, crashes on autosave occasionally or semi-randomly during gameplay
It is crashing in part of code that runs multithreaded, this could mean the cpu is not able to handle the load or the mainboard is not able to supply the power. If you are overclocking, remove it including xmp and update your bios. If you know what you are doing you can try if increasing core voltag...
- Tue Apr 30, 2024 5:26 pm
- Forum: Technical Help
- Topic: Nintendo switch out of system ram
- Replies: 16
- Views: 534
Re: Nintendo switch out of system ram
The limit will always be easy to reach on the switch, it is just not the system to build anything one would call a mega base.
- Tue Apr 30, 2024 5:18 pm
- Forum: Technical Help
- Topic: Game crashes upon loading
- Replies: 1
- Views: 76
Re: Game crashes upon loading
Try restarting the system and close all other programs before starting the game.
- Tue Apr 30, 2024 10:53 am
- Forum: Technical Help
- Topic: Nintendo switch out of system ram
- Replies: 16
- Views: 534
Re: Nintendo switch out of system ram
The limit is what it is, you could explore less and reduce or disable pollution in a new run to reduce map data.
- Tue Apr 30, 2024 10:50 am
- Forum: Technical Help
- Topic: [1.1.107] Windows 10, crashes on autosave occasionally or semi-randomly during gameplay
- Replies: 4
- Views: 175
Re: [1.1.107] Windows 10, crashes on autosave occasionally or semi-randomly during gameplay
The crash strongly suggests hardware instability.
- Sun Apr 28, 2024 8:40 pm
- Forum: Technical Help
- Topic: [1.1.107][mac-arm] Random freezes during Lazy Bastard run
- Replies: 2
- Views: 148
Re: [1.1.107][mac-arm] Random freezes during Lazy Bastard run
How reliable is this? So if you load one of the saves and don't do anything, how long does it take for it to freeze?
- Sun Apr 28, 2024 8:02 pm
- Forum: Outdated/Not implemented
- Topic: Vanilla quality of life suggestions
- Replies: 1
- Views: 134
Re: Vanilla quality of life suggestions
Make one topic per suggestion and make sure to search if those exist already.
- Sat Apr 27, 2024 6:53 pm
- Forum: Technical Help
- Topic: [1.1.107] Crashes while playing game on Windows 11 (build 62234, win64)
- Replies: 1
- Views: 103
Re: [1.1.107] Crashes while playing game on Windows 11 (build 62234, win64)
It is crashing in your graphics driver.
- Fri Apr 26, 2024 6:25 pm
- Forum: Bug Reports
- Topic: [1.1.107] Blueprint library cloud sync gets deleted on fresh factorio install
- Replies: 8
- Views: 1083
Re: [1.1.107] Blueprint library cloud sync gets deleted on fresh factorio install
Cannot reproduce.
When I perform these steps on windows I get a cloud conflict message with options on what to overwrite.
When I perform these steps on windows I get a cloud conflict message with options on what to overwrite.
- Thu Apr 25, 2024 11:21 pm
- Forum: Duplicates
- Topic: [1.1.107] The train schedule GUI becomes streched and misaligned with many fuel slots
- Replies: 1
- Views: 160
- Wed Apr 24, 2024 11:48 pm
- Forum: Duplicates
- Topic: [1.1.107] Game Crash on exiting the game
- Replies: 1
- Views: 153
- Wed Apr 24, 2024 7:21 pm
- Forum: Technical Help
- Topic: Factorio crashes immediately after starting
- Replies: 1
- Views: 140
Re: Factorio startet nicht
See 109955, respect that the forum is English only.
- Tue Apr 23, 2024 1:46 pm
- Forum: General discussion
- Topic: Fluid Mechanics Still Broken, 6 Years Later?
- Replies: 73
- Views: 4913
Re: Fluid Mechanics Still Broken, 6 Years Later?
Yeah, I am not talking about the OP, and I get why buffer tanks should be used. I talk about the tank's load not being balanced, ie. connect your wagons with a pump each and one taking alot longer to clear/fill: https://youtu.be/zJBvw28bQu0?t=1721 The fascinating thing about discussions about this ...