Search found 6 matches

by Kalamel
Mon Aug 20, 2018 11:29 am
Forum: News
Topic: Friday Facts #256 - The little things 3
Replies: 111
Views: 17161

Re: Friday Facts #256 - The little things 3

All good! Only thing I don't like on this FFF is the name, ' Belt immunity'. Can we make better name for it? Like 'Smart boots', 'Hover shoes', etc,? Well I don't really serious about it anyway. Hover Belt https://d1u5p3l4wpay3k.cloudfront.net/diablo_gamepedia/1/13/Nightsmoke_%28Diablo_II%29.gif?ve...
by Kalamel
Sun Aug 19, 2018 9:34 am
Forum: News
Topic: Friday Facts #256 - The little things 3
Replies: 111
Views: 17161

Re: Friday Facts #256 - The little things 3

All good!

Only thing I don't like on this FFF is the name, 'Belt immunity'. Can we make better name for it? Like 'Smart boots', 'Hover shoes', etc,? Well I don't really serious about it anyway.
by Kalamel
Sat Aug 04, 2018 8:16 pm
Forum: News
Topic: Friday Facts #254 - No research queue for you
Replies: 223
Views: 27972

Re: Friday Facts #254 - No research queue for you

The thing is optional, if you don't like it don't use it. I agree with this. I can go on without research queue and probably will never use auto-research. I understand if you think by optional, it can be mod. But I think after everything you did on this feature, it deserve to be implemented, even a...
by Kalamel
Sat Jun 16, 2018 2:58 pm
Forum: Gameplay Help
Topic: Conditional Safe Rail Crossing
Replies: 6
Views: 1369

Re: Conditional Safe Rail Crossing

Try connect Green wire (gw) from rail signal to decider, named it D1. Connect Red wire (rw) between input and output of D1. Set D1 condition to ['RED' > 0] with output ['RED' = input]. Place gw between output of D1 to another decider (D2). Set D2 ['RED' > 30] then [O = 1] That should work, right? On...
by Kalamel
Thu Jun 14, 2018 3:31 pm
Forum: News
Topic: Friday Facts #246 - The GUI update (Part 3)
Replies: 161
Views: 21115

Re: Friday Facts #246 - The GUI update (Part 3)

That looked nice. I love it!

But I have a suggestion. Can you indicate starting point on preview too? I don't want to be spawn on island ever again.
by Kalamel
Fri Apr 13, 2018 11:29 am
Forum: News
Topic: Friday Facts #225 - Bots versus belts (part 2)
Replies: 1016
Views: 125449

Re: Friday Facts #225 - Bots versus belts (part 2)

I'm one-quarter late for this but I still want to share my view a bit. First, I love belts and enjoy design belts input, even I know it's not really efficient as spaghetti maze took almost equal area to assemblers they feed. I buy this game after my friend show it, with bots logistics on late game. ...

Go to advanced search