Search found 4 matches
- Wed Jan 07, 2015 10:14 pm
- Forum: Ideas and Suggestions
- Topic: Robots should check whether they have sufficient energy.
- Replies: 16
- Views: 6377
Re: Robots should check whether they have sufficient energy.
That's why they changed it so robots will just move slower, instead of exploding. In my opinion, if a robot runs out of fuel, it should simply "fall," i.e. become the innert, "grabbable" version of itself on whatever tile it ran out of fuel. That would be ideal, but only if robo...
- Wed Jan 07, 2015 5:02 am
- Forum: Show your Creations
- Topic: Endgame designs
- Replies: 19
- Views: 65713
Re: Endgame designs
When I clicked on one of the images in OP I got a prompt to update android from the host site. Seems legit...
- Tue Jan 06, 2015 11:32 pm
- Forum: Ideas and Suggestions
- Topic: On/off toggle for night vision
- Replies: 2
- Views: 8000
On/off toggle for night vision
While it's nice that night vision activates automatically at night, it gets annoying to have to open the armor interface to take it off when walking around my well lit factory. It's similarly inconvenient to put it back in the armor the next time I want to use it. A key to activate/deactivate would ...
- Tue Jan 06, 2015 9:38 pm
- Forum: Ideas and Suggestions
- Topic: Dump Valve/Open pipe
- Replies: 6
- Views: 10149
Re: Dump Valve/Open pipe
To be honest, i dont think creating a huge oil spill would be a good solution in any case :lol: It could be used offensively. I'm thinking along the lines of pointing a crude oil dumping pipe in the direction of biter nests, then when they are good and soaked like seagulls you close the valve and s...