Search found 23 matches

by bastrath
Thu Feb 19, 2015 7:43 pm
Forum: Releases
Topic: Version 0.11.16
Replies: 69
Views: 64227

Re: Version 0.11.16

One of the biggest pack of bug fixes, it is quite probable that we made some new bugs by fixing these.
They will be fixed, too. I'm pretty shure about this :-)
by bastrath
Tue Feb 17, 2015 10:49 pm
Forum: Off topic
Topic: What's actually happening on the planet
Replies: 6
Views: 11517

Re: What's actually happening on the planet

I've bought it last week and it was great! Thanks for the tip.
by bastrath
Fri Feb 13, 2015 4:06 pm
Forum: Releases
Topic: Version 0.11.15
Replies: 58
Views: 61493

Re: Version 0.11.15

Dragonchampion wrote:(...) I understand taking 2 months between each patch for content(...)
Maybe you don't use the experimental Version

EDIT, forget what I posted, multiplayer is only in the experimental :idea:
by bastrath
Fri Feb 06, 2015 5:34 pm
Forum: News
Topic: Friday Facts #72 - Back to the cold
Replies: 17
Views: 24161

Re: Friday Facts #72 Back to the cold

It's great you take all the bugs that serious. Bugfixing is really no fun, but so very much important. Thanks for all your effort to present us a great game!
by bastrath
Fri Feb 06, 2015 4:30 pm
Forum: Off topic
Topic: Count to 1,000,000
Replies: 462
Views: 163675

Re: Count to 1,000,000

143 is a self number
by bastrath
Wed Feb 04, 2015 8:45 pm
Forum: Off topic
Topic: The Ctrl+V Game
Replies: 218
Views: 113621

Re: The Ctrl+V Game

train conductor

Wasn't sure about a translation for my signatur. In fact, this confirms it (the signatur) ^^
by bastrath
Tue Feb 03, 2015 10:15 pm
Forum: Off topic
Topic: Count to 1,000,000
Replies: 462
Views: 163675

Re: Count to 1,000,000

128: 1 + 2 + 8 = 11
11: 1 + 1 = 2

It's the first prime Number AND 128 is a power of 2
by bastrath
Tue Feb 03, 2015 8:24 pm
Forum: Off topic
Topic: Count to 1,000,000
Replies: 462
Views: 163675

Re: Count to 1,000,000

126 ... 12 - 6 = 6, GREAT!

@Gandalf, I've used 124, it'S maybe a bit trivial, just a chain. 2^0, 2^1, 2^2 ^^

1 2 4 .... 8 16 32 usw.
by bastrath
Tue Feb 03, 2015 8:20 pm
Forum: Off topic
Topic: What's your 2nd favourite game?
Replies: 26
Views: 18811

Re: What's your 2nd favourite game?

In fact I've got many number 2 games, but if i have to tell just one, it's Dragon Age Origins, something complete different. Well, it seems so. I spend quite a lot of time optimising my chars, like a big quest - factory ^^
by bastrath
Tue Feb 03, 2015 8:10 pm
Forum: Off topic
Topic: Count to 1,000,000
Replies: 462
Views: 163675

Re: Count to 1,000,000

1 2 4 .... 8 16 32 usw.
by bastrath
Tue Feb 03, 2015 4:40 pm
Forum: Off topic
Topic: Count to 1,000,000
Replies: 462
Views: 163675

Re: Count to 1,000,000

Image
by bastrath
Mon Feb 02, 2015 11:25 pm
Forum: Off topic
Topic: Count to 1,000,000
Replies: 462
Views: 163675

Re: Count to 1,000,000

112 is a emergency helpline in Germany ^^
by bastrath
Mon Feb 02, 2015 11:19 pm
Forum: Off topic
Topic: Count to 1,000,000
Replies: 462
Views: 163675

Re: Count to 1,000,000

110 in binary => 6
6 * 110 = 660

The IRB 660 - ABB Industrieroboter is something i'd like to have
by bastrath
Mon Feb 02, 2015 11:03 pm
Forum: Off topic
Topic: Count to 1,000,000
Replies: 462
Views: 163675

Re: Count to 1,000,000

10.8 was my first factorio version (I thing)
by bastrath
Mon Feb 02, 2015 10:31 pm
Forum: Off topic
Topic: Count to 1,000,000
Replies: 462
Views: 163675

Re: Count to 1,000,000

1 + 0 + 6 = 7, whats my birthday
by bastrath
Mon Feb 02, 2015 5:48 pm
Forum: Show your Creations
Topic: network monitored ressource buffer + autosorter
Replies: 5
Views: 11626

Re: network monitored ressource buffer + autosorter

I think it's impossible to build an autosorter whithout some kind of controll to the ressource flow before. A smart switch would be cool, so the controll is much easier. This way we don't have to adjust 10 smart inserter or more per ressource at the mine, just one smart switch to let them flow - or ...
by bastrath
Mon Feb 02, 2015 11:09 am
Forum: Off topic
Topic: Count to 1,000,000
Replies: 462
Views: 163675

Re: Count to 1,000,000

91 is almost right angle
by bastrath
Sun Feb 01, 2015 6:05 pm
Forum: Show your Creations
Topic: Probably the biggest MP map ever :)
Replies: 8
Views: 12866

Re: Probably the biggest MP map ever :)

That's quite... big! All those trains, I love it!
by bastrath
Sun Feb 01, 2015 5:22 pm
Forum: Show your Creations
Topic: network monitored ressource buffer + autosorter
Replies: 5
Views: 11626

Re: network monitored ressource buffer

http://s6.postimg.org/g8gjcpgkx/autosorter.png So this is the autosorter. The outgoing belts are connected to the buffer shown in my last post. It could be build with less space, but I like symetrie very much :-) Because of the network controlled buffer there isn't more input of one specific ressou...
by bastrath
Sat Jan 31, 2015 1:49 pm
Forum: Show your Creations
Topic: network monitored ressource buffer + autosorter
Replies: 5
Views: 11626

network monitored ressource buffer + autosorter

Hello, I'm still quite new to factorio, playing it for two month now and i love this game. I'm reading every day in this forum, so I thing now it's time to post something I've build by myselve. It's nothing to great, but I thing it's some kind of cool, so I just want to share this with you. http://s...

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