Search found 8 matches
- Fri Jun 19, 2020 3:14 pm
- Forum: Angels Mods
- Topic: Need Help Getting my Server to run all of angels
- Replies: 3
- Views: 1443
Re: Need Help Getting my Server to run all of angels
Not that i know of. All the mods are up to date on the experimental branch. I'm able to play them on the single player but the server doesn't like those listed mods in the picture.
- Thu Jun 18, 2020 7:00 pm
- Forum: Angels Mods
- Topic: Need Help Getting my Server to run all of angels
- Replies: 3
- Views: 1443
Need Help Getting my Server to run all of angels
I'm having difficulty getting my angels mods to work on my hosted server. Some mods are working fine while others are not. Has anyone else been through this problem and could you point me in the right direction to get it running.
- Fri Sep 27, 2019 3:57 pm
- Forum: Modding help
- Topic: How to change assembling-machine-1 to use coal
- Replies: 7
- Views: 2506
Re: How to change assembling-machine-1 to use coal
Ok so maybe im just looking in the wrong locations but i can't seem to find the base lua files that will help me create this. where exactly should i be looking?
- Thu Sep 26, 2019 6:59 pm
- Forum: Modding help
- Topic: How to change assembling-machine-1 to use coal
- Replies: 7
- Views: 2506
Re: How to change assembling-machine-1 to use coal
Ok so looking into this a bit, if i use the category = "smelting", what ever i have created a recipe for will automatically create the given output. But my intention is to use the same ingredient to output different things. For instance I would like to be able to select either crushed ston...
- Thu Sep 26, 2019 6:08 pm
- Forum: Modding help
- Topic: [SOLVED]Need help changing starting items for mod
- Replies: 4
- Views: 1561
Re: Need help changing starting items for mod
SOLVED
Awesome, thank you this worked out great!
On to the next problem, if you want to look at it here it is:
viewtopic.php?f=25&t=76095
Awesome, thank you this worked out great!
On to the next problem, if you want to look at it here it is:
viewtopic.php?f=25&t=76095
- Thu Sep 26, 2019 6:07 pm
- Forum: Modding help
- Topic: How to change assembling-machine-1 to use coal
- Replies: 7
- Views: 2506
How to change assembling-machine-1 to use coal
Basically the title. I'm trying to make the assembling machine require coal instead of electricity from power poles for the first part of my mod. Any help on the subject would be super helpful. Thank you. Code I'm using at the moment for this. { type = "recipe", name = "assembling-mac...
- Thu Sep 26, 2019 3:10 pm
- Forum: Modding help
- Topic: [SOLVED]Need help changing starting items for mod
- Replies: 4
- Views: 1561
Re: Need help changing starting items for mod
Update: i figured out how to spawn items but still at a loss on how to remove the starting items. script.on_event(defines.events.on_player_created, function(event) local player = game.players[event.player_index] player.insert({name="simple-printing-processor", count=8}) player.insert({name...
- Thu Sep 26, 2019 2:40 pm
- Forum: Modding help
- Topic: [SOLVED]Need help changing starting items for mod
- Replies: 4
- Views: 1561
[SOLVED]Need help changing starting items for mod
Hello modders, i would like to change my starting items in my mod. I found a thread about this but it is 6 years old and would like to see if anyone can help me with this. So far i know i need a control.lua. This is what i have so far. character.removeitem{name="iron-plate", count=40} -- r...