Search found 3 matches

by asaphx
Tue Jun 04, 2019 2:01 am
Forum: Mods
Topic: [MOD 0.14] AAI Programmable Structures
Replies: 99
Views: 119696

Re: [MOD 0.14] AAI Programmable Structures

If anyone has any idea how to read mineable resource signals, which are different from regular (mined) resource signal, but look the same - I will be grateful.


-- use mineable result(s) as signal(s)
if has_item == false and entity.prototype.mineable_properties and
entity.prototype.mineable ...
by asaphx
Tue Jun 04, 2019 12:56 am
Forum: Mods
Topic: [MOD 0.14] AAI Signals
Replies: 11
Views: 11737

Re: [MOD 0.14] AAI Signals

If anyone has any idea how to read these minable resource signals, which are different from regular (mined) resource signal, but look the same - I will be grateful.
by asaphx
Mon Apr 02, 2018 11:51 pm
Forum: Bob's mods
Topic: No ghost after item is destroyed?
Replies: 3
Views: 6150

No ghost after item is destroyed?

I don't see any purple bar after the item is destroyed, is that intended? I could not find any information on it anywhere. Does this mean construction robots will not rebuild destroyed stuff?

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