Try this:
/c local struct = {}
local c, t = 0, 0
for coord in game.getchunks() do
local X,Y = coord.x, coord.y
find = {"biter-spawner", "spitter-spawner", "small-worm-turret", "medium-worm-turret", "big-worm-turret"}
if game.ischunkgenerated{X,Y} then
struct[X.." "..Y] = {}
local area = {{X ...
Search found 5 matches
- Tue Jan 13, 2015 11:54 pm
- Forum: Gameplay Help
- Topic: How to remove enemies via console?
- Replies: 27
- Views: 41911
- Sun Jan 11, 2015 10:24 pm
- Forum: Gameplay Help
- Topic: How to remove enemies via console?
- Replies: 27
- Views: 41911
Re: How to remove enemies via console?
I'm really far
I have fuel production going right now so yeah. I'd rather not start a new map if I didn't have to if possible.

- Sun Jan 11, 2015 8:59 pm
- Forum: Gameplay Help
- Topic: How to remove enemies via console?
- Replies: 27
- Views: 41911
How to remove enemies via console?
So I accidentally put enemies on rich... like my entire starting area is just outlined in enemies. Is there any way to remove enemies via console command? Or to copy the map or edit properties or something so they are removed? I just wanted to play a map with rich minerals and wasn't paying ...
- Sat Jan 10, 2015 8:40 pm
- Forum: General discussion
- Topic: Scenario pack not working?
- Replies: 2
- Views: 1710
Re: Scenario pack not working?
Yeah, don't use the experimental, use the stable. I'm sure these things weren't looked into for the scenario packs if they were produced on a stable version.
- Wed Jan 07, 2015 4:01 am
- Forum: Multiplayer
- Topic: No multiplayer option?
- Replies: 0
- Views: 1524
No multiplayer option?
Edit: NVM FOUND EXPERIMENTAL BUILD.