Search found 4 matches

by chrinor2002
Fri Jun 01, 2018 1:32 pm
Forum: Pending
Topic: [0.16.36] Crash, corrupted blueprint-storage.dat
Replies: 2
Views: 1182

Re: [0.16.36] Crash, corrupted blueprint-storage.dat

crud, uhh I think I nuked that file a while back :(
by chrinor2002
Tue May 08, 2018 12:12 am
Forum: Pending
Topic: [0.16.36] Crash, corrupted blueprint-storage.dat
Replies: 2
Views: 1182

[0.16.36] Crash, corrupted blueprint-storage.dat

While playing on a server... server: /opt/factorio/bin/x64/factorio --version Version: 0.16.36 (build 36253, linux64, headless) Binary version: 64 Map input version: 0.13.1-0 Map output version: 0.16.36-2 Client: factorio --version Version: 0.16.36 (build 36253, mac, steam) Binary version: 64 Map in...
by chrinor2002
Sun May 06, 2018 10:04 pm
Forum: Ideas and Suggestions
Topic: Multiplayer "specs"
Replies: 2
Views: 883

Multiplayer "specs"

One of the concepts in MMO games that attracts groupings of players together is specialties or specific roles. It might be interesting to have a branch of multiplayer that allows a grouping of players to select specific roles for the play through. Maybe the roles could be based on the characters ori...
by chrinor2002
Fri Apr 06, 2018 7:52 pm
Forum: News
Topic: Friday Facts #237 - Rich & interactive text
Replies: 72
Views: 37745

Re: Friday Facts #237 - Rich & interactive text

What if you could shift+right click or shift-left an object, and then "paste" it into text areas? or possibly pickup an item or even pipet tool it, and then shift-click it in text areas?

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